- Nov 17, 2015
- 45
- 1
- 34
This isn't a complaint in any way, just an invitation to discussion and a post where I can see how others see things.
I wanted to make a post about the difference between HP and MP pot ticks so, dutifully, went through old posts to see if such questions had been asked and answered before and found a post where Kori asked for the MP tick to be increased because he kept running out of MP. It was. In fact, it was doubled!
Whilst I often run out of MP myself (more on that later...), I also often run out of HP and, being a melee character, find the latter to be slightly more annoying than the former.
I was, admittedly, late to the party on this server so was unaware that HP(XL) and MP(XL) pots used to have the same tick values. However, I now know that they did and the MP tick was changed as a result of Kori's post. At least, presumably... :P
I'm not one to complain, but even I can see that wizzies do have a lot on this server already and for them to have an MP pot tick which is DOUBLE that of the HP tick seems bizarre to say the least.
Yes, I know that our +18 HP tick lasts for double the length of time that the +36MP tick does but, when you're having to actually go toe-to-toe, it's far more important that you remain alive than what spell you're able to cast.
Warriors are meant to be hard, tanks, meat walls, call them what you will, but I, quite often, find myself being battered. Admittedly, I'm only lvl 44, but I can't see any major defensive upgrades coming in the near future apart from an extra couple of AC with PF lvl 3 at 45 so the principle will still apply...
So, as a suggestion, could we not have the choice between the existing 18HP/40 second pots and 36HP/20 second pots? Or just make XL HP pots the same as XL MP pots, now that would be fair!
It's a stupidly small difference between a +14HP L HP pot and a +18HP XL HP pot, even if it does last for double the length of time, and the former costs 350 and the latter costs 1,350...it just doesn't make any mathematical sense.
I also find that I'm having to take four to five HUNDRED of each pot into the shower every single hunt and, to be honest, the pot prices are far too high. Usually, you can hunt, buy pots, level etc and your cash reserve will slowly build up unless you go buying stuff. Here, I hunt a hell of a lot but find my reserve struggles to even remain the same so I have no spare cash to buy anything shiny...
Final point... As a melee char, L MP Pots struggle to keep up with normal skill usage, whereas XL MP Pots are just far too much, even with every warrior skill being activated as soon as it can, so you just waste huge amounts of MP...
Rant over
I wanted to make a post about the difference between HP and MP pot ticks so, dutifully, went through old posts to see if such questions had been asked and answered before and found a post where Kori asked for the MP tick to be increased because he kept running out of MP. It was. In fact, it was doubled!
Whilst I often run out of MP myself (more on that later...), I also often run out of HP and, being a melee character, find the latter to be slightly more annoying than the former.
I was, admittedly, late to the party on this server so was unaware that HP(XL) and MP(XL) pots used to have the same tick values. However, I now know that they did and the MP tick was changed as a result of Kori's post. At least, presumably... :P
I'm not one to complain, but even I can see that wizzies do have a lot on this server already and for them to have an MP pot tick which is DOUBLE that of the HP tick seems bizarre to say the least.
Yes, I know that our +18 HP tick lasts for double the length of time that the +36MP tick does but, when you're having to actually go toe-to-toe, it's far more important that you remain alive than what spell you're able to cast.
Warriors are meant to be hard, tanks, meat walls, call them what you will, but I, quite often, find myself being battered. Admittedly, I'm only lvl 44, but I can't see any major defensive upgrades coming in the near future apart from an extra couple of AC with PF lvl 3 at 45 so the principle will still apply...
So, as a suggestion, could we not have the choice between the existing 18HP/40 second pots and 36HP/20 second pots? Or just make XL HP pots the same as XL MP pots, now that would be fair!
It's a stupidly small difference between a +14HP L HP pot and a +18HP XL HP pot, even if it does last for double the length of time, and the former costs 350 and the latter costs 1,350...it just doesn't make any mathematical sense.
I also find that I'm having to take four to five HUNDRED of each pot into the shower every single hunt and, to be honest, the pot prices are far too high. Usually, you can hunt, buy pots, level etc and your cash reserve will slowly build up unless you go buying stuff. Here, I hunt a hell of a lot but find my reserve struggles to even remain the same so I have no spare cash to buy anything shiny...
Final point... As a melee char, L MP Pots struggle to keep up with normal skill usage, whereas XL MP Pots are just far too much, even with every warrior skill being activated as soon as it can, so you just waste huge amounts of MP...
Rant over
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