Quest npc
[@quest]
#SAY
Start by killing mob x and find note.
<Ok/@accept>
[@accept]
#ACT
set [flag] 1
break
activate flag on a mob in map quest and set it to give note.
[@stdmodefuncx]
#SAY
the note says:
now go kill blah blah
stditem.db
note stdmode 31 annicount x
or like senture said, use your imagination :P