(@@sendmsg @buy @sell @repair @s_repair @@offlinemsg @storage @getback)
[@LevelUp]
#ACT
BONUSPOINT + 3
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Clickable items that do stuff
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[@StdModeFunc1]
#IF
checkitem GoldBar 1
#ACT
take GoldBar 1
give gold 1000000
break
[@StdModeFunc2]
#IF
checkitem GoldBarBundle 1
#ACT
take GoldBarBundle 1
give gold 5000000
break
[@StdModeFunc3]
#IF
checkitem GoldChest 1
#ACT
take GoldChest 1
give gold 10000000
break
[@StdModeFunc4]
#ACT
POWERRATE 500 900
[@StdModeFunc8]
#ACT
KILLMONEXPRATE 500 500
;x5 exp and 500 seconds = 8mins
[@StdModeFunc9]
#ACT
KILLMONEXPRATE 500 900
;x5 exp and 900 seconds = 15mins
[@StdModeFunc10]
#ACT
KILLMONEXPRATE 500 1800
;x5 exp and 1800 seconds = 30mins
[@StdModeFunc11]
#IF
random 8
#ACT
give PowerRing 1
break
#IF
random 8
#ACT
give TitanRing 1
break
#IF
random 8
#ACT
give VioletRing 1
break
#IF
random 8
#ACT
give BenedictionOil 1
break
#IF
random 8
#ACT
give PowerStone(M) 1
break
#IF
random 8
#ACT
give DCStone(M) 1
break
#IF
random 8
#ACT
give MCStone(M) 1
break
#IF
random 8
#ACT
give TaoStone(M) 1
break
#IF
random 8
#ACT
give MagicStone(M) 1
break
#IF
random 6
#ACT
give (HP)DrugBundleXL 1
break
#IF
random 6
#ACT
give (MP)DrugBundleXL 1
break
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Member / Group stuff
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[@Member]
[@GroupClose]
[@GroupCreate]
[@GroupAddMember]
[@GroupDelMember]
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Death / Murder stuff
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[@OnDeath]
[@OnMurder]
[@Murdered]
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Take
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[@TakeOff]
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
;Mon Stuff
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[@OnKillMob(Hen)]
#IF
#ACT
SENDMSG 6 "yOU KILLED A HEN :p"