Quick update?

Mu online season 21 - grand opening
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HarryH

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Just wondering what the current state of the server is in terms of the DDoS attack. Still receiving packets or is it just clogged up as a result of lastnight?

Server is unplayable in it's current state.
 

Bynx

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Okay thanks, given that i'd say you're doing remarkably well keeping it online and the lag is bearable.

agreed, glad its up. can't wait for DDOS to finish so respawn goes back to normal, waiting 30mins for mobs is a killer lol! fckin DDOS'ers
 

DiabloVodkaShot

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Do we think this will be fixed by tonight, the lagg is stopping alot of things from working properly.
 

Samuel

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Do we think this will be fixed by tonight, the lagg is stopping alot of things from working properly.

What isn't working out of curiosity?

Sam

---------- Post Merged at 07:04 PM ---------- Previous Post was at 07:03 PM ----------

agreed, glad its up. can't wait for DDOS to finish so respawn goes back to normal, waiting 30mins for mobs is a killer lol! fckin DDOS'ers

Was this for a boss? Bosses are on a variable spawn time, each time there is a reboot it changes.

Sam
 

Koriban

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What isn't working out of curiosity?

Sam

---------- Post Merged at 07:04 PM ---------- Previous Post was at 07:03 PM ----------



Was this for a boss? Bosses are on a variable spawn time, each time there is a reboot it changes.

Sam

The lag from the ddoss is delaying boss respawn timers though. What would usually be a 1hour r/s ends up being 1hour 30mins or much later.

Sub bosses, bosses etc

Not sure if anything can be done about it though.
 

Samuel

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The lag from the ddoss is delaying boss respawn timers though. What would usually be a 1hour r/s ends up being 1hour 30mins or much later.

Sub bosses, bosses etc

Not sure if anything can be done about it though.

Could you give me an example of a boss that has been delayed?

Cheers,
Sam
 

Bynx

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What isn't working out of curiosity?

Sam

---------- Post Merged at 07:04 PM ---------- Previous Post was at 07:03 PM ----------



Was this for a boss? Bosses are on a variable spawn time, each time there is a reboot it changes.

Sam

this was for a room of archers to lvl using TU
 

HarryH

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Foxboss' spawn is varying by up to 45 minutes within this reboot. Frozen general lastnight was moving at 2x speed, he killed me even with 5 succesful shadowsteps a full screens length away from him. Then when we killed him this morning he was moving at at least a quarter speed, it took me 30 seconds to lure him.
 

Razarus

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Everyone is the same speed as me for a change!!
Kill count 7
Death count 0
Its all about that speed bout that speed no skill ;)

---------- Post Merged at 08:13 PM ---------- Previous Post was at 08:12 PM ----------

On way home from the pub though.. So likely to change very soon...
 

noisound

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Mobs are lagging, Moving Is laggy, Response of hits ect all delayed. It's not completely unplayable just frustrating lol
 

ventus

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Server is unplayable in its current state. Im sure someone knows the moron whos causing this trouble?
 

noisound

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Ok mob spawn rates seem to be effected as well now, can't really hunt
 

YOSHIMOTO

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I've experienced not being even able to hit mobs. I appear to be swinging on my screen, however other players see me standing still.
 

Merlin

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usual 3 min mob respawns are taking 20m, it's like the lag is lagging the respawns also, usually takes a few mins...now it's taking 20 per r/s lol
all boss timers are usually fixed, they are random now due to the lag lol
 
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