Rare items : Paralysis, Protection, Muscle, Recovery etc

Mu online season 21 - grand opening

T0MMY

LOMCN Veteran
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Aug 5, 2007
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My question is, should these be on a server. Normal, rare or super rare.

Rare items : Paralysis, Protection, Muscle, Recovery, Probe, Flame etc.
 

Tai

HEAD CAPTAIN
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May 11, 2003
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Super rare imo. How they were designed to be. So rare that people don't even think about them that much, and when one does drop it's like ":eek:"

Because even 2 pro rings on a server with like 15-30 people (kinda average now?) is OTT.
 

Skyline

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Mar 26, 2003
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Very rare is how I used to have them on my servers.

Only the MAIN bosses had them in the files, and even then they was a very low chance of one dropping.

Must admit, when I play mir I like to have a para but that's only because they are that good. Bit boring when everyone has a para and pro though.
 

Tai

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May 11, 2003
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Very rare is how I used to have them on my servers.

Only the MAIN bosses had them in the files, and even then they was a very low chance of one dropping.

Must admit, when I play mir I like to have a para but that's only because they are that good. Bit boring when everyone has a para and pro though.

I think Pandorica proved that
 

Mask

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Jun 20, 2003
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personally i don't like them, they ruin mir ai mechanics.

its just so many servers have them so widely available now they have become a commodity.

both para/pro gain huge advantages on private servers they didn't have as available on official.

Para, gains extremely well from a.speed, a stat which is thrown around on private servers like candy.
Para also is too effective when two players in the same group have one.

Pro, gains extremely well from instant pots, another item which is usually easy to come by in the private community.

they are fun things to have, but with the limited AI available in mir, they destroy mobs/bosses way to easy.
 

Pete107

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Dec 10, 2003
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personally i don't like them, they ruin mir ai mechanics.

its just so many servers have them so widely available now they have become a commodity.

both para/pro gain huge advantages on private servers they didn't have as available on official.

Para, gains extremely well from a.speed, a stat which is thrown around on private servers like candy.
Para also is too effective when two players in the same group have one.

Pro, gains extremely well from instant pots, another item which is usually easy to come by in the private community.

they are fun things to have, but with the limited AI available in mir, they destroy mobs/bosses way to easy.

I never understood why no Mon AI's had a resistance to para's and x% dmg to HP while wearing Pro... thats mir for you.
 

Stridey123

LOMCN Veteran
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Oct 20, 2010
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OTT or lucky enough to get such a drop? If you think it's OTT then you'd have to remove them altogether

most servers would have an option to donate for these items which kinda defeats the point of having them super rare
 

Xiler

Dedicated Member
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Apr 30, 2003
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If I ever made a server they would be very rare, breakable or some sort of time limit on them from dropping.

They are far too strong for a mir server and once they start to get into the game it becomes too easy for some people and too hard for others, effectively killing off the server.