Reboot this weekend?

ILovePie:D

Golden Oldie
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Turtles have had pot/drop adjustments... But we felt their exp for difficulty was pretty good.

And Vipers is the same, their exp to difficulty ratio seemed OK... Maybe the amount of monsters needs increasing... I will have a look tomorrow.

Sam
Leave vipers as it is, how easy would it be for wiz to level in vipers? No ranged mobs, mobs move slowly. It's luring paradise for aoe skills
 

rainstone

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I think Dragon bone and DragonBLood should be like 47 and 50.
Tao need pet to lvling.
 

Phade

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I think Dragon bone and DragonBLood should be like 47 and 50.
Tao need pet to lvling.

Some really solid changes and the improvement to exp for quiet caves is a huge plus in my mind. Two questions as Rainstone said will taos have any pet buffs or skill benefit so they can level solo? Also group levelling - are there any plans to give a group exp buff to generate more of a benefit & incentive to group hunting.
 

Follower

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are there any plans to give a group exp buff to generate more of a benefit & incentive to group hunting.

This would be good. i enjoy an hour or two solo but would much rather a group to chat with and keep me sane (ish)
 

Samuel

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Will frozen sword do more damage than flaming sword?
Will it share the cooldown with flaming sword or be separate allowing them to be cast directly after one another?

Just some more pre test tests.

Frozen Sword will do a similar damage to flaming sword (with some minor adjustments), and the cool down will be separate to flaming swords.

Sam

---------- Post Merged at 11:38 AM ---------- Previous Post was at 11:33 AM ----------

Some really solid changes and the improvement to exp for quiet caves is a huge plus in my mind. Two questions as Rainstone said will taos have any pet buffs or skill benefit so they can level solo? Also group levelling - are there any plans to give a group exp buff to generate more of a benefit & incentive to group hunting.

We had a discussion last night about group exp buffs etc... I think we all agreed that we want to add some benefits for groups, but they won't be added in this reboot unfortunately.

Also for tao pets, there is an official spell that gives tao pets a buff... I suspect we will add this in the future, but again not in this reboot.

Sam
 

Razarus

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Ouch a max flaming sword and a max freezing sword back to back is a very scary thought.
Time will tell :)
 

rainstone

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guess in the future, people will complain span flamesword and fronzensword..
Frozen Sword will do a similar damage to flaming sword (with some minor adjustments), and the cool down will be separate to flaming swords.

Sam

---------- Post Merged at 11:38 AM ---------- Previous Post was at 11:33 AM ----------



We had a discussion last night about group exp buffs etc... I think we all agreed that we want to add some benefits for groups, but they won't be added in this reboot unfortunately.

Also for tao pets, there is an official spell that gives tao pets a buff... I suspect we will add this in the future, but again not in this reboot.

Sam
 

Provectus

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I think Dragon bone and DragonBLood should be like 47 and 50.
Tao need pet to lvling.

+1, depending on the new one's strength they may not be worth using until lvl2, meaning you've got one hell of a gap between getting Shin and trading him in for Dragon Bone. Aoe Heal aura looks pretty flawed - Could it not be like PC instead (thinking of group hunting, where it can be difficult to be stood beside those needing the heals)... Or if possible, have it like PC, but if you cast it on yourself it works more like an aura. Aoe dmg is always a massive bonus.

Sins seem to of drawn the longest straw, making them the king of hit and run - Hope there's a nice sized cd and range on it, so they can't run in, slap you a few times, ss away and stealth... Then repeat often while you try and kill a boss.

The exp/drop changes sound brilliant, should definitely thin the concentration of players out and the boost up to 43 is massively appreciated, 40 being the first milestone that really matters and then easing you towards 43 weps. <3
 

kickey

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This would be good. i enjoy an hour or two solo but would much rather a group to chat with and keep me sane (ish)


I'd say it more down to the fact there is updates getting added this weekend.


Nice to see some exp changes too, haven't levelled in 6 months cause can't face looking at the same places.


Hopefully there will be some items or something worth getting of the mobs.

Good jab :stupid:
 

Razarus

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Maybe craig, im not so sure warriors should be 2hitting eachother but we will see how it plays out.
I wonder who the first war to get dropped by 1200+ damage over 2 shots will be.
 

evilwomann

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Probs spent most time in jd, gl to any1 who is gonna try lvling there, and for those people who thinks it's easy hahaha :)

imo orcs shouldn't have more exp then hell cave mobs, quite a few places in that cave to mass lure and kill easily on f1 and f2
 

MelkorXV

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New wizard skills which can only be used by 5 people on the server isn't particularly useful in my opinion especially with Portal seeing as sins get SS at 42 and archers have decoy from 31.
 

Raider

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New wizard skills which can only be used by 5 people on the server isn't particularly useful in my opinion especially with Portal seeing as sins get SS at 42 and archers have decoy from 31.

While I do agree with what you are saying, looking at the perspective of how hard it is to level at the moment. After the exp changes the average level might jump a fair bit, depending on how good the exp is.

/Xele
 

Samuel

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50 arm stats being fixed? **** that 40 arm is actually almost better for wiz

I have made some improvements to them yeah... Atleast I think they are improvements.

New 50 wizard is:
AC 5-16 AMC 5-10 MC 0-9

Going off the top of my head so might be slightly different.

Sam

---------- Post Merged at 06:48 PM ---------- Previous Post was at 06:46 PM ----------

New wizard skills which can only be used by 5 people on the server isn't particularly useful in my opinion especially with Portal seeing as sins get SS at 42 and archers have decoy from 31.

Wizards between 40-50 are already saturated with spells which is why I choose to make the newer spells slightly higher... Also I wouldn't compare Portal to SS/Decoy, it does moooore :O.

Sam
 

Mystickiller

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I have made some improvements to them yeah... Atleast I think they are improvements.

New 50 wizard is:
AC 5-16 AMC 5-10 MC 0-9

Going off the top of my head so might be slightly different.

Sam

---------- Post Merged at 06:48 PM ---------- Previous Post was at 06:46 PM ----------



Wizards between 40-50 are already saturated with spells which is why I choose to make the newer spells slightly higher... Also I wouldn't compare Portal to SS/Decoy, it does moooore :O.

Sam

I'm guessing others can travel in the portal behind you?
 

Corbu

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I have made some improvements to them yeah... Atleast I think they are improvements.

New 50 wizard is:
AC 5-16 AMC 5-10 MC 0-9

Going off the top of my head so might be slightly different.

Sam

---------- Post Merged at 06:48 PM ---------- Previous Post was at 06:46 PM ----------



Lvl 40 craft armour : ac 5-13
amc 6-9
mc 0-7
Lvl 50 armour :ac 5-16 ac 5-16 new lvl 50 armour
amc 4-9 amc 5-10
mc 0-7 mc 0-9

R u takeing a piss??????????

---------- Post Merged at 09:08 PM ---------- Previous Post was at 09:05 PM ----------

While I do agree with what you are saying, looking at the perspective of how hard it is to level at the moment. After the exp changes the average level might jump a fair bit, depending on how good the exp is.

/Xele


On this server war and sin r the faster to lvl.(cos sam love's war)