Reboot today at 2pm, estimated downtime 90-120minutes.

Mu online season 21 - grand opening

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Hey Guys,

Going to reboot today at 2pm to apply the fixes as of 1.9.9.1:

  • RegalArmour is no longer invisible.
  • Can no longer horse run on fox 2nd
  • Can no longer r/t on Fox 1st.
  • Light made brighter.
  • Additional adjustments to performance.

  • Monk creation disabled (and all monk characters deleted).
  • Red players can now die in safezone
  • Fox cave element mobs can now be shoulderdashed properly
  • Ping output added to check debug screen (requires to be ran as admin)
  • check debug screen output moved for mini interface
  • Extra/smarter checks added to login server, better messages for users.
  • Removed end of buff messages.


Sam
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
Hey Guys,

Going to reboot today at 2pm to apply the fixes as of 1.9.9.1:

[/FONT][/COLOR]

Sam
[/FONT][/COLOR]

What do you mean by "Removed end of buff messages."

As a Sin, for me it's vital to have when your speed/agil has ran out.

I much prefered the Sin buffs visable in chat bar
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
What do you mean by "Removed end of buff messages."

As a Sin, for me it's vital to have when your speed/agil has ran out.

I much prefered the Sin buffs visable in chat bar

Buff Icons bruh.

Sam
 

Sorry

Audrey
Dedicated Member
Apr 13, 2011
461
1
45
Hey Guys,

Going to reboot today at 2pm to apply the fixes as of 1.9.9.1:

[/FONT][/COLOR]



Sam
[/FONT][/COLOR]


You removed RT's in F1 because the higher guilds moaned now that they cleared fox so many times and made KIT right? u know how many mobs spawn in F1 ? How can smaller guilds go to Fox now ? This is not OK imo ... now only those who have big guilds can hunt Fox....
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
You removed RT's in F1 because the higher guilds moaned now that they cleared fox so many times and made KIT right? u know how many mobs spawn in F1 ? How can smaller guilds go to Fox now ? This is not OK imo ... now only those who have big guilds can hunt Fox....

To flip this around... Maybe the smaller guilds shouldn't have been hunting here before they were high enough/had adequent number of members? This change falls in line with official.

Sam
 

stagg

LOMCN Veteran
Veteran
Sep 28, 2008
283
1
45
how hard is it going to be for a wizz to get blue pets now let alone get to boss.. i bet a sin can just jump a few walls if no rt on a floor should be no SHADOW STEP...
 

HokusPokus

Dedicated Member
Dedicated Member
Loyal Member
Feb 4, 2014
314
1
45
What do you mean by "Removed end of buff messages."

As a Sin, for me it's vital to have when your speed/agil has ran out.

I much prefered the Sin buffs visable in chat bar

any chance of perhaps having a wiz bubble timer countdown similar to that of sin agility/speed.Would help stop a lot of 1 hits.Or would this be to hard to incorporate due to damage recieved.Had them on arcadia but i know this server is different ofc
 

Sorry

Audrey
Dedicated Member
Apr 13, 2011
461
1
45
To flip this around... Maybe the smaller guilds shouldn't have been hunting here before they were high enough/had adequent number of members? This change falls in line with official.

Sam

Dont get me wrong Sam , but not all people like High numbers ... but w/e u ruin the fun for people like us and again give a big advantage to the guilds that have high numbers ...
 

stagg

LOMCN Veteran
Veteran
Sep 28, 2008
283
1
45
y dont no 1 see every 1 has to run no mount sins can miss out 80% off map
 

stagg

LOMCN Veteran
Veteran
Sep 28, 2008
283
1
45
To what end?

Sam
on the hill u can jump 2 wall's 1st to avoid all mobs 2nd to avoid going all the way up and back down
if a sin can use all their spells why is teleport just a tt for a wiz
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
on the hill u can jump 2 wall's 1st to avoid all mobs 2nd to avoid going all the way up and back down
if a sin can use all their spells why is teleport just a tt for a wiz

But what do they gain from it? They can get to the KR a little faster, sure... But they will have a hard time killing without the rest of the group (especially a tao).

Sam
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
15
225
I'm not sure what that comment or video has to do with this thread or my comment or even what the video has to do with the comment or vice versa but one thing I do know; you laugh like grandad.

You struggle to hear my voice, as when i'm recording it doesn't pick me up.
 

CrazyBear...

Golden Oldie
Golden Oldie
Veteran
Mar 25, 2003
851
2
155
on the hill u can jump 2 wall's 1st to avoid all mobs 2nd to avoid going all the way up and back down
if a sin can use all their spells why is teleport just a tt for a wiz

Play a sin if you're bothered so greatly.
 

stagg

LOMCN Veteran
Veteran
Sep 28, 2008
283
1
45
few sins few sun's .... easy who needs a tao in this day and age when sin's can psn,,,, and i do play a sin but not fair me being overpowered