Dash have a cooldown? why would SS?
does dash teleport you to your target/teleport you over walls/to wherever your cursor is placed? that's a rhetorical question btw. SS and dash are NOT comparable.
Just wait for reboot and do as much testing as possible instead of assuming everything is drastic! The mere fact that I took 30 minutes out of my day and crunched some numbers on assassin attack speed and got it implemented into the game means that anyone who believes these changes today are too OP, work out the figures and post them.
On the whole it looks like:
- Warriors attack speed has been reduced by 8% so that they will now hit the same as assassins.
-Wizards MB has been reduced by 6-6, that's roughly 8% of a wizards MC @ lvl 52? That's WHILE it is active. No one has any idea how drastic the FF change is, it may be very minimal.
- Personally think 46 and 55 weapons are a terrible, terrible idea but as long as they change droprates on weapons across the board then it should be ok..
You're much better at numbers/calculations than me, but 60ms to 45ms = 15ms difference. isn't that 25% or have i missed something?
Still keen to hear how staff plan to 'balance' the fact that sins were already soloing bosses that no other class can solo? this gap has just been widened.
This is a 'blinkers on' update. you've literally looked only at attack speed and not the classes as a whole. also instead of following a 'tweak, test, and further tweak if required' approach you've made multiple changes in one area in one go. why didnt the DS fix get released, bedded in and then the situation reassesed? heavy handed changes like this just further unbalance things and make more work for yourselves in the long run. Would also love to hear the team's rationale behind the a. speed nerf to warriors including what testing was done etc.
To summarise the 'damage' classes from a pvp perspective after this update:
wizzies are ranged, can hit target from anywhere.
sins have SS so can teleport to target.
archers now have SS so can teleport to target and AB.
warrs still have to chase down their target the old way, and when they finally do get to their target theyve now got a nice dps nerf.