Seeing as the poll closed (which by the way, 4 and a half hours to give people a chance to have an input?) I guess I will post this separately.
Do you not think the bigger problem here is that the choice of map and huge exp per mob is the bigger issue? Being able to just hide on the cliff and mass lure for millions of exp per mob is kinda overkill imo.
At my lvl I can grind all day and probably do just over a lvl, meanwhile if you’re in THC, because let’s face it, atm it’s pretty much their map, you can do the same exp in 1 hour with no worries of dying etc. simply hide on cliff and pot mule for the wizzies.
Rather than upping exp elsewhere which is going to just get everyone lvl 75 in no time, resulting in more content being requested why not address the current map?
Do you not think the bigger problem here is that the choice of map and huge exp per mob is the bigger issue? Being able to just hide on the cliff and mass lure for millions of exp per mob is kinda overkill imo.
At my lvl I can grind all day and probably do just over a lvl, meanwhile if you’re in THC, because let’s face it, atm it’s pretty much their map, you can do the same exp in 1 hour with no worries of dying etc. simply hide on cliff and pot mule for the wizzies.
Rather than upping exp elsewhere which is going to just get everyone lvl 75 in no time, resulting in more content being requested why not address the current map?
