Regarding new map

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Erebus

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Seeing as the poll closed (which by the way, 4 and a half hours to give people a chance to have an input?) I guess I will post this separately.

Do you not think the bigger problem here is that the choice of map and huge exp per mob is the bigger issue? Being able to just hide on the cliff and mass lure for millions of exp per mob is kinda overkill imo.

At my lvl I can grind all day and probably do just over a lvl, meanwhile if you’re in THC, because let’s face it, atm it’s pretty much their map, you can do the same exp in 1 hour with no worries of dying etc. simply hide on cliff and pot mule for the wizzies.

Rather than upping exp elsewhere which is going to just get everyone lvl 75 in no time, resulting in more content being requested why not address the current map?
 

NewHope

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Damage on teleport mobs would fix this.

May also want to consider upping the Health of current bosses more in line with changes.
 

Erebus

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to put some perspective on it, and not trying to throw out names but since posting this thread I have tracked crazyeriks lvling, he was 10% below me when i posted this thread:

http://ibb.co/gzoVYc

---------- Post Merged at 03:00 PM ---------- Previous Post was at 02:06 PM ----------

less than an hour since last post, over 1 lvl done:

https://ibb.co/bNnPtc

at this point who is going to want to play? nobody is going to be able to compete with thc, their members are doing a days worth of grinding in 1 hour.
 
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Fusion

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to put some perspective on it, and not trying to throw out names but since posting this thread I have tracked crazyeriks lvling, he was 10% below me when i posted this thread:

http://ibb.co/gzoVYc

---------- Post Merged at 03:00 PM ---------- Previous Post was at 02:06 PM ----------

less than an hour since last post, over 1 lvl done:

https://ibb.co/bNnPtc

at this point who is going to want to play? nobody is going to be able to compete with thc, their members are doing a days worth of grinding in 1 hour.


This guy gets it!!
 

Aternia

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The exp in new area needs to be reduced to 1/4 of what it currently is, problem solved.
 

Erebus

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Would also like to question the current solution put forward by Jamie whereby he is going to double exp on other maps, that is going to result in people doing what? 2 lvls a day if they chose to grind. Vs the lvl an hour thc will still be able to do?

---------- Post Merged at 03:45 PM ---------- Previous Post was at 03:42 PM ----------

Making the server a higher rate should not be the solution. Fixing the issues with the current map should be the focus. Making the server a higher rate is just going to result in people getting to high levels too quickly and getting bored and then requesting more to do.
 

BERTY

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yep i looked at some1 who was 3 levs lower than me last night now they 10-20% above and thats 72-75.. i was hunting new area too but takes a good 10-15mins to kill a small lure. lotta ppl dont wanna play and its a shame as nor do i now i put in hours n hours from 74-75 and now ppl doing it in an hour

just remove map and put a wiz friendly dragon abys place where we can get drops too :)
 

Erebus

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yep i looked at some1 who was 3 levs lower than me last night now they 10-20% above and thats 72-75.. i was hunting new area too but takes a good 10-15mins to kill a small lure. lotta ppl dont wanna play and its a shame as nor do i now i put in hours n hours from 74-75 and now ppl doing it in an hour

just remove map and put a wiz friendly dragon abys place where we can get drops too :)

Yeah I’m looking at the same thing, someone who was 5 lvls below me a couple of days ago now 3 lvls above me whilst I’m putting in 10+ hrs of grinding. The UC has noticeably dropped and will continue to do so, why would you want to continue to grind when there is no chance of even staying close to those that are attending these hunts, and with no incentive to grind I personally have no reason to play, nor has always been a game where the reward comes from the grind imo
 
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