Some of the Ideas me and Shane will be talking about on weekend (Note these are just discussion points):
Dance of Swallows to Trigger a Lotus attack (if charged).
Be a nice addition
Beckon, Interchange, Geo, Dance of Swallow, Summon Puppet increased spell cooldown if cast near a boss (or sub).
Beckon, Interchange, Geo, Dance of Swallow no long have the Item Penalty.
I think the increase spell cooldown should replace the current item penalty
Summon Puppet to offer Invincibility for 1 second on cast, (so as not to break stealth if used whilst being attack).
good addition for both pvp and pve
Cloak to remain even when taking damage, (Like Transparency).
will be ok as long as using items breaks cloak. Maybe add in conjunction with new begining. if you take dmg then break unless you have new begining, if so lose 1 stack of NB (1 sec immunity for further breaks to prevent multiple aoe breaking)
Revisit Mana vs DC calculations (without max luck).
Tempest and Firewall are limited to one if you are not in Peace mode. (Like Sabuk War).
big nerf to pve not good, cap like 6-8 on marble, as u cast it reduces time on previous one
Tempest and Firewall to be destroyed if it damages a player.
interesting concept - based on your reply below to only remove that 1 tile that dmgs and not all.
Tempest review repel rate in PvP.
be good to remove from PvP
Please note these are just points of debate because these seem to be hot issues.