Revive Item

EmilyJames

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hey i got the diamond files nd on some of the other servers ide been on they had an item to revive people on command , ne1 know like the STD etc to create such an item ><? ifso cudya giz a hand lol
 

Killmaster

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the command is @realive but if u want it in a NPC then use something like this

[@main]
#ACT
GMEXECUTE realive self
break
 
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EmilyJames

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cheers but how do i put it into item form..? like when u have a certain item in bag type that in and itlle revive you o.O
 
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IceSlice

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What u mean like this..

eg. ReviveAmulet > DoubleClick revived....easy..i think lol just create an amulet or stone or sommet get the stdmod.shape from www.liandrin.com should work i think :P ill get the guide to the shapes...

EDIT* here it is..

The std = 22
The shape = 114

All you need to do is view an item in the LOM image viewer and find sommet then use that number put it in looks should be sorted...

Need any more help visit this site...veryhelpfull and usefull https://liandrin.sslpowered.com/help-shape.html
 
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EmilyJames

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cheers for the try bud but that std and shape only make a revival ring :s i meant an item that when u die ifits in ur bag u can type "@revive or w.e command is" and it will revive you

><lol
 
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Killmaster

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[@StdModeFunc1]
#ACT
GMEXECUTE realive self
break

Make an item in your DB using the STDMode as 31 and the shape as 112, also in the Anticount column put 1, this is the number it has at the end of this command 'StdModeFunc1'.

Eg. If it was StdModeFunc2, then the Anticount column would need a 2.

I hope this clears things up for you :)
 
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EmilyJames

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[@StdModeFunc1]
#ACT
GMEXECUTE realive self
break <------- whats with this? lol XD

i made the item in the DB :)
 
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EmilyJames

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i know but where do i put this :s i tryed putting it in a diff file and it took no affect to the item :s lol
 
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