Royal Blades

Ciggy

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Are we forgetting a.speed +8 equates to more than 1 damage output per dc increment. I don't know the exact multiplier here but for argument sake.

If 1 a.speed = 10% increase, +8 will provide 1.8 dc output meaning every dc added on a sin is multiplied by 1.8. So a lvl30 sin weapon 8-23 becomes 14-41 (rounding down) and lvl40 weapon 10-29 equates to 18-52, this isn't worse off comparing to warr lvl40 weapon.

Of course, this is only an example if 1 a.speed equates to 10% increase. The actually scaling should be less than 10% to produce a more balanced but higher dc output comparing to warrs. This is the reason why sin weapon seems to have very small increment per tier because it is scaled with their a.speed. The numbers might look small but the output is far greater than what you can see on paper.
 

deano13

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Warrior can only double hit with TDB, Assassins are hitting twice as fast (double hits) while using other main ability's.

Other main abilitys? We have flash dash which hits from 5-20dmg tops lol...

Again sins where never speed capped on any official server so the weps scaled fine as we had the speed to benefit, on here we have capped speed and shite dc weps..... the only server to have capped sins speed is chronicles, and in all fairness speed8 on here does not feel like or look like speed16 at all.
 

reecew

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People who are talking about sins being okay the way weps scale clearly haven't played 40+ sin to find out themselfs
 

Mystickiller

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I had 43 blades and yeah you can 2 man colossus np but for me that's where the usefullness ended. Nothing screams gangrape me like a set of 43 blades on a sin with no escape. Only geek level sins with hyper kit can really deal with a well kitted war. Nothings better than committing to a target on sin then having to rt because your almost dead already after war lays 2 hits on you.

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ziiid

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freezing and blades of darkness are not a problem (think or mace compared to wsb) the gap from royals to blades of magi shows either 2 things, 1 blades or magi have to much DC or all the sin weps need a small boost. ie. royals become dc 32 or 33, freezing become 27 blades of darkness become dc 24.

Just because its "official" doesn't mean it makes good sense, many things the team did here are not official and are better.
 

Turrican

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Again sins where never speed capped on any official server so the weps scaled fine as we had the speed to benefit, on here we have capped speed and shite dc weps..... the only server to have capped sins speed is chronicles, and in all fairness speed8 on here does not feel like or look like speed16 at all.
Your forgetting the acc boost given to sins on here which allows sin to stack more dc in return than official, granted it may not make up for more a.speed but it certainly hasn't crippled sins in terms of dps once all things are taken into consideration

Are we forgetting a.speed +8 equates to more than 1 damage output per dc increment. I don't know the exact multiplier here but for argument sake.

If 1 a.speed = 10% increase, +8 will provide 1.8 dc output meaning every dc added on a sin is multiplied by 1.8. So a lvl30 sin weapon 8-23 becomes 14-41 (rounding down) and lvl40 weapon 10-29 equates to 18-52, this isn't worse off comparing to warr lvl40 weapon.

Of course, this is only an example if 1 a.speed equates to 10% increase. The actually scaling should be less than 10% to produce a more balanced but higher dc output comparing to warrs. This is the reason why sin weapon seems to have very small increment per tier because it is scaled with their a.speed. The numbers might look small but the output is far greater than what you can see on paper.
This.
 

d1craig

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Just drop the 43 weapons down 5-6dc. Sins are from USA Mir which doesn't scale at all with the levels on here. This is a euro base server not USA.

Why do 43 weapons agave to be the best items ingame? Make them a 43 weapon and everything g after them scales up just like all other items. no rewards without the level to reap the rewards. You have nice new skins for stuff after 43 lets not make them throw away because of 43 weapons.

Ofcourse the the jump I. DC is ridiculous but a similar jump is present for bds to sowg. Not the same for wizards though... They get 3mc lmao.
 

Turrican

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Just drop the 43 weapons down 5-6dc. Sins are from USA Mir which doesn't scale at all with the levels on here. This is a euro base server not USA.

Why do 43 weapons agave to be the best items ingame? Make them a 43 weapon and everything g after them scales up just like all other items. no rewards without the level to reap the rewards. You have nice new skins for stuff after 43 lets not make them throw away because of 43 weapons.

Ofcourse the the jump I. DC is ridiculous but a similar jump is present for bds to sowg. Not the same for wizards though... They get 3mc lmao.

Actually its based off of Korean mir's assassin.
I agree the 43 weapons have never made much sense stat wise but its what players now consider "the norm" , also your right in that melee get the short end of the stick when it comes to weapons like zuma/black. This is because no negative stats was introduced for casters, at the start of the project we umm and rrr'd about introducing a cast speed stat, i think we may of even posted a poll?, where the players rejected the idea.

But cast speed stat doesn't always need to be + speed, it could of even'd the playing field when it came to weapons like zuma/black.

Sadly the majority of players want only euro. Maybe once the team gets 2.0 out they will have more room for customization.
 

d1craig

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Well we have past euro now with orcs and hell coming soon so everything else can fall In to place hopefully. I just hate the idea of level 43 being better than 50
 

Koriban

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Don't forget that a full agility kitted assassin can dodge the majority of a warriors attacks, or at the very least forcing him to wear accuracy bracers thus losing his burst DPS.

Jamie was smart. He had a pvp kit (agility) and a lvling kit (full dc) something I've seen very little of from other assassins, but claim they want more.

If you're going full DC on a sin without health upgrades via runes then you should expect to die imo. Late game sins will become monsters to any ranged class in the game with SwiftFeet (mirboots effect) and shadowstep. Being able to toe-to-toe a warrior as well? that is asking for a bit too much.

I do agree however that in most boss situations, sins are pretty useless other than collosus.

On-Topic: Royal blades stats are as official as Turrican has pointed out and probably won't change.
 
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The NightAngel

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Really? Thay table of utter shlte workings out looks right to you?

AC.... Armour.. can hit as fast as we want... We do not IGNORE armour like another class.
Sin weaps should have much higher DC than war weaps to compensate the reduced damage dealt die to mob armour.
War weapon - 30dc on a war is 30dc vs everything
Sin weapon - 24dc is worth 10dc on most worthwhile mobs.... Xthat by 1.8 (those **** calculations) thats 18.....

That is broken and balllox
 

Laylas

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Other main abilitys? We have flash dash which hits from 5-20dmg tops lol...

Again sins where never speed capped on any official server so the weps scaled fine as we had the speed to benefit, on here we have capped speed and shite dc weps..... the only server to have capped sins speed is chronicles, and in all fairness speed8 on here does not feel like or look like speed16 at all.

+1 the team just don't see how cack sins are on here....
 

FaithKING69

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Im saying about how weak sins are for fking looong time and no 1 listen. Get flamed and no 1 care.

Keep ignoring ppls.

When archers moan gms bring bk static shot in 1 day.

When i start saying somthing is not right i get ignored.
 

Darkans

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I think part of the reason sins feel so weak is that they reach their full potential much sooner than most classes atm, at least until the higher level books are more readily available or the majority start going for Luck 5+ there will appear to be a big disparity between assassins and warriors.
 

yujing5

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Just drop the 43 weapons down 5-6dc. Sins are from USA Mir which doesn't scale at all with the levels on here. This is a euro base server not USA.

Why do 43 weapons agave to be the best items ingame? Make them a 43 weapon and everything g after them scales up just like all other items. no rewards without the level to reap the rewards. You have nice new skins for stuff after 43 lets not make them throw away because of 43 weapons.

Ofcourse the the jump I. DC is ridiculous but a similar jump is present for bds to sowg. Not the same for wizards though... They get 3mc lmao.

WTF anything u think too strong no mean anything need change, sin 44 lvl only have about460 hps, if sin do not have high damage , how to pk inPVP? Does not make sense that war have almost 800-900 hps


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yujing5

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Thing like when server grow up, FAlmfield coming and people thing it too strong, then also need change? Wiz' sis weak class from beginning of server to now, then people think FF is very strong, then change? Of course if GM change, all Wiz's will quit for sure.


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ziiid

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Other thing to keep in mind is sins damage isn't going to go up barely at all from here from either skills or items. Warriors on the other hand will be both rage and a.speed. The gap between warriors and sins atm (if there is one this is debatable) will become hilariors when warriors have rage(the combo of this and there weps = near double the DC or sins) + armour piercing (TDB) + max aspeed (or close with storm gems being added) + double the hp and 50% more defensive stats. It doesn't matter in mir if one class is better at level 20 vs another the game is almost entirely played post 40 and the disparity between sins and warriors with grow immensely.
 

yujing5

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ba6yme3u.jpg



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TheRealSphinx

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Re: S> Royal blades

every other class's stats on wep are alot better if you ask me :/

i just duno why it goes from

30 wep BoD- 23 dc

36 wep Freezing blades - 25 dc

40 wep royal blades - 29 dc

43 wep blades of magi - 41 dc lol?

abit ****ed if anything

The worst weapon are tao ones so be happy...