- Feb 19, 2014
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Are we forgetting a.speed +8 equates to more than 1 damage output per dc increment. I don't know the exact multiplier here but for argument sake.
If 1 a.speed = 10% increase, +8 will provide 1.8 dc output meaning every dc added on a sin is multiplied by 1.8. So a lvl30 sin weapon 8-23 becomes 14-41 (rounding down) and lvl40 weapon 10-29 equates to 18-52, this isn't worse off comparing to warr lvl40 weapon.
Of course, this is only an example if 1 a.speed equates to 10% increase. The actually scaling should be less than 10% to produce a more balanced but higher dc output comparing to warrs. This is the reason why sin weapon seems to have very small increment per tier because it is scaled with their a.speed. The numbers might look small but the output is far greater than what you can see on paper.
If 1 a.speed = 10% increase, +8 will provide 1.8 dc output meaning every dc added on a sin is multiplied by 1.8. So a lvl30 sin weapon 8-23 becomes 14-41 (rounding down) and lvl40 weapon 10-29 equates to 18-52, this isn't worse off comparing to warr lvl40 weapon.
Of course, this is only an example if 1 a.speed equates to 10% increase. The actually scaling should be less than 10% to produce a more balanced but higher dc output comparing to warrs. This is the reason why sin weapon seems to have very small increment per tier because it is scaled with their a.speed. The numbers might look small but the output is far greater than what you can see on paper.
