SabukWall isnt really worth having

Mu online season 21 - grand opening

TheMasterGee

LOMCN Veteran
Veteran
Apr 23, 2003
253
4
95
Should be a kill-stat based reward at the end of a war.

A gold name for the best performing player, that grants % stats for a duration. And a similar.. maybe pink or yellow name for a player who's worst, with nerfed stats.

Overrides the pk red status.

Better buying discounts for owners. Free teleports to sabuk.. blah blah
 

DavidShaw

LOMCN Member
Untrusted Member
Veteran
Nov 3, 2007
377
4
44
the law of diminishing returns.

Every day the lowest ranking member of the holding guild is blocked from using the TeleHome scroll.
This continues until only the leader can telehome. (recallsets&t.ring are disabled in mongchon during wartime)

This way a greater reward can be put in place because on a daily basis the guild will be weakened.
of course this will only work with a reasonable guild cap.

:)
 

Swifty

Dedicated Member
Dedicated Member
Apr 22, 2003
122
3
95
You dont need something like an MTK boss for Sabuk Wall to be appealing.
ANY reward would increase the numbers of people attending by loads I'm sure, don't make it something over the top like a Heaven Armour boss!

Something like a teleporter NPC to the entrance of caves would be a decent start I think. Its not a lot, I know, but its better than nothing like it is atm.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
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I am not reading the full thread, however, I do want add more games e.g. Team Deathmatch, HQ, Capture the flag etc... Also want to add some benefits for being SW owners, but all are massively low priority whilst fixing content that is already ingame.

Sam