Is the size of the area always the same? is there no way of changeing that? It will most likely be changeable in the M2server.exe, but I'm unsure exactly what string
If the map is bigger, does it create a bigger SafeZone? No, as Farril said
If you use Bichion map from the lastest official client, do you get the increased SafeZone area? or is it still the same area? It's how it always is
Trying to work out, if the server somehow works out how big to create the SafeZone, or if (im hoping) that the map stored that info, and the lastest MapEditor hasnt been released. It will be a preset code within the M2server.exe or within the !setup.txt
Also if you create a new town, and start a guild war, does the server know that your in the new town, and not let you fight? It has to all be set up manually
Or does the server not reliase your in a town? The only thing Mapeditor does is show where you can and can't walk, and what the actual map looks like (size, visual textures, etc). Everything else to do with the map is run by either the M2server.exe or the commands within other text files, such as !setup.txt and mapinfo.txt. In other words, it couldn't recognize the difference between a Town and a KR on its own.
Thanks very much, for any info. yw (thanks to Farill for covering most points already