#SAY
Hello There <$USERNAME> Are You Here For The Quests?\\
<Yes/@Check>
<No/@Exit>
[@Check]
#IF
Check [50] 1
#ACT
GOTO @Check1
#ELSEACT
GOTO @Q1
[@Q1]
#SAY
This Part Of The Quest Consists Of Killing A Group\
Of Oma Warriors. Do You Accept This Challenge?\ \
<Yes I Do/@Q11>
<I've Changed My Mind/@Exit>
[@Q11]
#IF
#ACT
checkhum map number 1
#SAY
Sorry But Someone Is In There\ \ \
<Try Again/@Q11>
<I'll Come Back Later/@exit>
#ELSEACT
#SAY
Hold On.....
mapmove mapname X Y
give townteleport 1
mongenex mapname X Y mob spawnrange amount
[@Check1]
#IF
Check [51] 1
#ACT
GOTO @Check2
#ELSEACT
GOTO @Q2
[@Q2]
#SAY
This Part Of The Quest Consists Of Killing A Group\
Of Ghouls. Do You Accept This Challenge?\ \
<Yes I Do/@Q21>
<I've Changed My Mind/@Exit>
[@Q21]
#IF
#ACT
checkhum map number 1
#SAY
Sorry But Someone Is In There\ \ \
<Try Again/@Q21>
<I'll Come Back Later/@exit>
#ELSEACT
#SAY
Hold On.....
mapmove mapname X Y
give townteleport 1
mongenex mapname X Y mob spawnrange amount
I written this to help sum 1 else, u can change bits so that it suits your needs. Hopefully it helps u 2 =)
NPC that checks if mobs are dead
#SAY
Have You Killed All The Monsters?\ \
<Yes/@check>
<No/@gokill>
[@check]
#IF
CHECKMONMAP 0
#SAY
Well Done <$USERNAME> Now You Can Try The Next\
Quest\ \
#ACT
SET [50] 1
GIVE prize 1
mapmove mapname X Y
#ELSEACT
#SAY
Get Them Monsters Killed And Stop Being\
A Pussy!!!
BREAK
[@gokill]
#SAY
Get Them Monsters Killed And Stop Being\
A Pussy!!!
BREAK