- Aug 4, 2003
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I am attempting to implement a security system script, which I'll probably end up releasing anyways on lomcn. but wanted a little bit of guidance of thinking the entire thing throughly before scripting it or any other ideas you might have. possibly from chimera or idabiga lol
my heros :P
some might think im crazy and say.. umm dont you already have a user/pass to enter in mir3..
the reason i wanted to do this, is in lew of new programs available to grab hold of weak/medium password off accounts, through a modified login interface. and to end the whining of... 'my account got hacked' so i wanted to make a more secure system. so GM's no longer have to deal with accounts supposedly getting 'hacked' this will put all of it on the user, to grow a brain and protect themselves
plus i think i could implement it into other more expanded items later. but this is the basic thing i have down now.
So my idea is:
Password Entry Portion:
Allow any user to have the choice (he doesn't have to do this) to join the secure system program. Which will randomly generate a 10 character password for the user that includes random numbers/letters (and yes i no how to do randomized letterings
), and a question/answer field, to retrieve the pass if he forgets it. this will all be stored in a new database, along with his username.
I probably can take this a step further, to include a web interface, to retrieve your pass by email, and email it to the address you provide when you first entered the info in.. But ya this is a work in progress
this probably will be the most complex part of the script lol...
Security Levels:
After the user has done this, I probably won't allow them to revert, unless they speak to a GM. as I dont want people going back and fort with the security system, as it undermines it.
They will have the option to choose for various levels of security:
Basic Security: Will protect stored items, and commons items. Without entering the said password. Once the password is entered, it will be saved, until they relog, then it will require a pass again to access these things. This level will be useful if you only want someone to pvp with your character or level. Without stealing goods. I don't really like the password system used for storage.. as oddly it sometimes bugs.. and your password no longer works, anyone no why? lol
Advanced Security: Will protect stored items, and commons items. But when you logout, the next time you login. You will be in a safe room. You cannot teleport, mail, ring away, dropitems, or do anything. Till you enter the correct password. Which will allow you access then to the game. This is sort of the flagship.. of this script. So even if your account does get hacked somehow.. its somewhat useless for it actually being used... or the items getting moved around or causing troubles on the server.so the worst that can happen is your char gets deleted. which can be retrieved.. but items, levels, storage stuff, gold, common stuff, guild, will be left untouched. you may say.. big deal, but the common motivator for a hacker is to get your stuff.. not to delete your char, as char can be restored
so this i hope will reduce hacking attempts.
Now I came to a little hitch in my plan.. is there a command that would stop a person from even taking an item off their character and putting it in bag? Sort of lock that out aswell? The only way I could think of was flooding their bag with useless crap. And when they entered the correct pass, they are teleported to bichon, and the crap is removed from the bag. I just want this system secure. So nothing could go wrong.
so comments, suggestions, complaints, probably a bunch will say its a waste of time :P lol
some might think im crazy and say.. umm dont you already have a user/pass to enter in mir3..
the reason i wanted to do this, is in lew of new programs available to grab hold of weak/medium password off accounts, through a modified login interface. and to end the whining of... 'my account got hacked' so i wanted to make a more secure system. so GM's no longer have to deal with accounts supposedly getting 'hacked' this will put all of it on the user, to grow a brain and protect themselves
So my idea is:
Password Entry Portion:
Allow any user to have the choice (he doesn't have to do this) to join the secure system program. Which will randomly generate a 10 character password for the user that includes random numbers/letters (and yes i no how to do randomized letterings
I probably can take this a step further, to include a web interface, to retrieve your pass by email, and email it to the address you provide when you first entered the info in.. But ya this is a work in progress
this probably will be the most complex part of the script lol...
Security Levels:
After the user has done this, I probably won't allow them to revert, unless they speak to a GM. as I dont want people going back and fort with the security system, as it undermines it.
They will have the option to choose for various levels of security:
Basic Security: Will protect stored items, and commons items. Without entering the said password. Once the password is entered, it will be saved, until they relog, then it will require a pass again to access these things. This level will be useful if you only want someone to pvp with your character or level. Without stealing goods. I don't really like the password system used for storage.. as oddly it sometimes bugs.. and your password no longer works, anyone no why? lol
Advanced Security: Will protect stored items, and commons items. But when you logout, the next time you login. You will be in a safe room. You cannot teleport, mail, ring away, dropitems, or do anything. Till you enter the correct password. Which will allow you access then to the game. This is sort of the flagship.. of this script. So even if your account does get hacked somehow.. its somewhat useless for it actually being used... or the items getting moved around or causing troubles on the server.so the worst that can happen is your char gets deleted. which can be retrieved.. but items, levels, storage stuff, gold, common stuff, guild, will be left untouched. you may say.. big deal, but the common motivator for a hacker is to get your stuff.. not to delete your char, as char can be restored
Now I came to a little hitch in my plan.. is there a command that would stop a person from even taking an item off their character and putting it in bag? Sort of lock that out aswell? The only way I could think of was flooding their bag with useless crap. And when they entered the correct pass, they are teleported to bichon, and the crap is removed from the bag. I just want this system secure. So nothing could go wrong.
so comments, suggestions, complaints, probably a bunch will say its a waste of time :P lol
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