selgate kicked

Mu online season 21 - grand opening

jasper

Golden Oldie
Golden Oldie
Sep 10, 2005
890
3
105
hi,, i can get the server running fine standalone, but when all the ip's are changed as suggested in the updated files for offline use>>>>>>>>>>>>>>
http://www.lomcn.co.uk/forum/showthread.php?t=35624

whenever people try to login, they can get to the char selection screen, the server name shows up at the top, select start and nothing happens. i have noticed that as soon as you log in and the game opens the char select screen the selgate program shows that the ip was kicked. there are no ip's blocked in any of the files? can anybody help?

this is a copy of the selgate.ini

[SelGate]
KeepConnectTimeOut=60000
Title=Foundation
ServerAddr=127.0.0.1
ServerPort=5100
GateAddr=0.0.0.0
GatePort=7100
ShowLogLevel=5
MaxConnOfIPaddr=10
BlockMethod=0

and a screener showing apps running.
[img=http://img157.imageshack.us/img157/3699/screeny2oj.th.jpg]
 
Last edited:

NickAKAVexus

Golden Oldie
Golden Oldie
Apr 16, 2005
1,427
1
125
New york
It does that when the programs not ready.. meaning its not connected to the database.. or logingate or whatever it connects to lol. Check to see if it connects and if the ips and paths are correct for everything.
 
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Senture

LOMCN VIP
VIP
Feb 8, 2004
1,529
1
164
the gate address can be set to 127.0.0.1 for routers and direct conections there need to be 3 files altered

in the dbsvr folder open !serverinfo.txt

127.0.0.1 internetIPhere 7200

in the login server folder open !addrtable.txt

Foundation Foundation 127.0.0.1 internetIPhere internetIPhere:7100

and in mir200 open !runaddr.txt

internetIPhere



if you are using a router, you need to foward ports 7000 7100 and 7200 to the hosting machine
 
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