Server Patch 28/12/18 + Xmas Addition Patch

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DiabloVodkaShot

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Feb 20, 2009
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Good Evening,

Thank you for everyone's patience, we have had an issue with drop images on screen that TD had to debug live!


Here are the following Patch Notes:

- Archer base attack now uses mc if you're above lvl 14 (used to randomly pick dc/mc)

- moonlight < now only shows you to players 3steps near you, not everyone arround
- you now need 'alliance' control to start a guildwar (so you dont need to be leader)
- wiz clone fixed (no more naked body when tbolting) + the targeting is fixed aswell
- you can now go overweight while buying (pots)
- teleport home should now work
- boss scrolls should now all work
- bounty quest typo's fixed
- iced (soul) gems working now
- pie/other buffs now work when leaving sz
- quickslot 7 on your pot bar now gets replaced as you use it (like other slots)
- daily calendar now lets you move back in time + move forward (so you can collect next years rewards aswell)
- daily calendar now lets you collect the reward first day you get back after not being there for a day
- if you're fighting a sin and he uses shadowstep > you dont lose targetlock
- red/brown/orange attackmode no longer lets you target players in your guild/group
- client should now remember the size of your chatbar (no more making it bigger every time you relog)
- f11(skill list) no longer resets to page 1 every time you open/close the game
- shield of honour gives you the hp it adds when cast
- closing crafting window unlocks your items so you can use them in bag
- sw buff added - 10% Gold increase ac 0 - 1 amc 0 -1
- electricshot now bounces at random instead of always going for top left first
- when you are attacking something and you use right mouse button to walk > it now walks even at aspeed +8
- traps can no longer 'stack' on the same spot
- demonrush doesnt make you 'lag' after using it
- Baby Dragon Added to Gameshop.

Christmas EVENT:
- Instances ADDED For increased leveling 2x daily access!
- Santa Has Returned!
- DOUBLE GAMEGOLD

Event Ends 5th Jan

Server is now LIVE!
 
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Jambo

Mir 2 Moderator
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As always, appreciate the update.

As for the "
- Instances ADDED For increased leveling 2x daily access!"

This is just poor, You may of doubled the exp from the trees etc but you have put barely any spawns in so the exp is just as crap as part 1. This was in the 31+ Instance.
 
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Koriban

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Aug 18, 2006
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As always, appreciate the update.

As for the "
- Instances ADDED For increased leveling 2x daily access!"

This is just poor, You may of doubled the exp from the trees etc but you have put barely any spawns in so the exp is just as crap as part 1. This was in the 31+ Instance.

They're also tankier
 

WelshSteel

Hallucination Critic
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Dec 15, 2016
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Regular hunting is better than the 31 instance, I can agree with a statement along the lines of instances shouldn't automatically be better than normal gameplay, people "hiding" in instances just degrades an mmo.

Instances could be much faster like 15-20min, give much more exp, you could even make drops barely exist in them, they should just be there to help people catch up.
 

Muh

LOMCN Veteran
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Feb 13, 2014
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Aye make the trees less tankier and give out more presents! Double the xp and halve the time! And why no rt's or sub ? =)
 

Return

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OneWithNature cost alots of mp usage,please sort it.
 

dannyiiii

LOMCN Rookie
Sep 19, 2018
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all the same feedback I gave on disc and got removed for. the lack of imagination into "events" is poor. just like it was for the Halloween. atleast in the Halloween event there were a chance of 3 dif items, weps and books and then the instance boss. this event is purely chucking out normal gems, 44 rings (exceptionally rare) and benes hitting trees for days on end ain't fun, we await part 2 to be told the instance you've added claimed to be aimed at levelling is a non rtable bw with minimal spawns and tankier trees etc that don't move.... so basically part 1 with double exp lol.
 

Justformir2018

LOMCN Member
Oct 12, 2018
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I also got removed from the discord for questioning why they were always so behind with their updates, and why they continuously lie and bullshit their playerbase

Roll on new server so this ridiculous overhyped, overinflated server can drop down to the level it deserves to be at (Im thinking about 10 users, more or less like the Edenselite shite lol)
 

Jambo

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so basically part 1 with double exp lol.

Yeah with A LOT less spawns so basically the exact same as part 1 with no increase on exp gain.

I also got removed for disliking the the gameshop addition of new mounts with even higher stats even though players moaned about the first one.

"- you can now go overweight while buying (pots)"

This also works for RT's. Personally think this is a horrible change, opposite of quality of life as now I actually have to pay attention when buying pots n rts instead of just spamming til full.
 
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thedeath

LOMCN Developer
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Mar 26, 2003
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Yeah with A LOT less spawns so basically the exact same as part 1 with no increase on exp gain.

I also got removed for disliking the the gameshop addition of new mounts with even higher stats even though players moaned about the first one.

"- you can now go overweight while buying (pots)"

This also works for RT's. Personally think this is a horrible change, opposite of quality of life as now I actually have to pay attention when buying pots n rts instead of just spamming til full.

you could already buy the rt's, drop them on floor and just pickup when there's enough on floor
all i did was make it so you can buy them without having to first drop

you should have complained about being able to pickup a few patches ago :(
 

Jambo

Mir 2 Moderator
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Dec 9, 2006
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you could already buy the rt's, drop them on floor and just pickup when there's enough on floor
all i did was make it so you can buy them without having to first drop

you should have complained about being able to pickup a few patches ago :(

I'm not sure what you mean sorry. I've never had to drop RT's on the floor.
 

PackardBell

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Feb 7, 2009
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you could already buy the rt's, drop them on floor and just pickup when there's enough on floor
all i did was make it so you can buy them without having to first drop

you should have complained about being able to pickup a few patches ago :(


this is quite crap as you guys added 2 bugs into the game to fit some noobs crying for it as they got used with these 2 little bugs because other servers never had it fixed....funny how you guys had it fixed in the first place and bug it 2 times later

1. letting players pickup overweight
2. letting players buy/trade overweight

where are the logics in this?

Carrying less pots will require a bigger group of players to take down certain bosses, giving them the option to go overweight you will be able to do it in just few players.
 

bananaboy

LOMCN Rookie
Dec 26, 2018
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It was a weird idea, X2 exp but as the trees / snowmen work off hits and not damage, there literally X2 as hard.. So it's exactly the same speed as leveling in part 1 of event.

Better off just running around looking for rudolfs in the instances, it would of make sense if they had the same HP.
 

Guccci

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Mar 8, 2014
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It was a weird idea, X2 exp but as the trees / snowmen work off hits and not damage, there literally X2 as hard.. So it's exactly the same speed as leveling in part 1 of event.

Better off just running around looking for rudolfs in the instances, it would of make sense if they had the same HP.

This.
 

Shannara

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Feb 18, 2017
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It was a weird idea, X2 exp but as the trees / snowmen work off hits and not damage, there literally X2 as hard.. So it's exactly the same speed as leveling in part 1 of event.

Better off just running around looking for rudolfs in the instances, it would of make sense if they had the same HP.
I found it quite peaceful there. Found the ginger twat and he dropped an orb as well
Thumbs up from me