Shield

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Killmaster

Legend
Legendary
Golden Oldie
Loyal Member
Nov 13, 2003
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Admire the work thats been put into all these.
Gives mir just that little bit more. Nice work buddy.

EDIT - With the kite shield I think the best thing would be to add more colour to the shield itself. It would more interesting and stand out more.
 
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stephenking

I HAVE A DREAM!!
Developer
Aug 28, 2005
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Netherlands
Yeah i think it would be worth considering making it able to see through the bones,



but either way that looks amazing.


ive been working on the skeletonshield again and made a new shield with bones

here are the first ingame images
( tho the colour of the spline needs changing it looks to similar with the skincolour :P )

also keep in mind that i just put the images in and did not adjust the placements to the new shield so it
needs moving as it now has a 3d handle

but it looks cool having a shield that you can look through :D







 
Last edited:

Bon

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Jul 29, 2004
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looks ok, but i gotta admit i prefer the more bulky 1s
still nice shield tho, good work!
 

stephenking

I HAVE A DREAM!!
Developer
Aug 28, 2005
616
39
155
Netherlands
also a small update on the kiteshield i darkened the cross and lightened some spots tho i will nevver get the details in they are just to small

ingame screen:



 

stephenking

I HAVE A DREAM!!
Developer
Aug 28, 2005
616
39
155
Netherlands
i found a way to convert .m2 (wow models) to maya and use these models

i got the NaxxRamas shield imported and mapped for texture , created the texture for it and here it is ingame faster then i evver made a shield this i a record :P

i learned many new ways to animate,render and edit images the fastest way possible but only thing slowing me down now is the way importing into .wil file goes (hope to create a importer based on my render output)

i will release all these new shields when they are done as a pack no point in releasing a shield when theres another one coming some days later :P

anyway here are some screens ingame of the NaxxRamas shield