- Dec 23, 2014
- 145
- 0
- 42
Is it possible to scale the damage output so it increases with the characters lvl. Wiz have access to better and better pets as they lvl, with more damage output, faster movements and various other things like poison pets etc etc.
Tao are stuck with a crap lvl 33 dog thats usefulness is soon left wayyy behind.
It doesnt have to be a huge amount, a couple of damage each lvl. It would make it more viable for pve as you progress, and before the shouts of OP in pvp, it wouldnt be. it would still have all the vulnerabilities it has now, like instant TU, LR etc etc.
they already move soooo slow too, even if u recall in pvp they're worth **** ppl have out run em in 2 seconds. deva i can live with but shinsu is a fail!
its been posted before about how slow tao lvl, this would help some.
Tao are stuck with a crap lvl 33 dog thats usefulness is soon left wayyy behind.
It doesnt have to be a huge amount, a couple of damage each lvl. It would make it more viable for pve as you progress, and before the shouts of OP in pvp, it wouldnt be. it would still have all the vulnerabilities it has now, like instant TU, LR etc etc.
they already move soooo slow too, even if u recall in pvp they're worth **** ppl have out run em in 2 seconds. deva i can live with but shinsu is a fail!
its been posted before about how slow tao lvl, this would help some.
