Sin Doubleslash/TDB issues

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lancelot1

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toobad killed in 10 hits with red poison, i killed in 9 with red also.
So what you're saying is you kill just as fast from range as a melee who takes a ton more damage/dura damage than you and is constantly at risk of luring 3 more mobs when going after a single one and that this somehow means your class is weak?

If you just wanna stomp mobs download the server files, run a local server and play with superman on.

If you just wanna stomp in PvP.. err, get better at it?
 

Exwizz

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So what you're saying is you kill just as fast from range as a melee who takes a ton more damage/dura damage than you and is constantly at risk of luring 3 more mobs when going after a single one and that this somehow means your class is weak?

If you just wanna stomp mobs download the server files, run a local server and play with superman on.

If you just wanna stomp in PvP.. err, get better at it?


Nah just i don't think saying they're going to nerf AB then nerf the whole class then call it a bug a good way to go about it.

Lets be honest here.. the gm asked me to test something for him and i done it, the gms advertised Archers as highest dps in the server.. and warriors as tanks.. why should warriors get the most hp in the game, along with tankiness and highest dps?

Just doesn't make sense.
 

d1craig

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Aug 12, 2010
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but we have discovered what we think is the reason sins not as good as warriors... the frame rate of their ds skill, im sure they are looking into it.

the higher the levels get the more warriors will pull away. sins are stealth. they have some really nice skills that can allow them to destroy any class they come up against, with a tiny bit of struggle against a warr. that teleport thing is kick ass.
 

Babyhack

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And archers have what, AB tht hits under 100-140(if im lucky) and thats on a 15 sec Cd

The last 3 days I have been working on skill and yet you are still moaning about AB (the main reason all this started) average on AB is 72+72+72 (216)

Archers where overpowered, 1 hitting some classes. Now that they are being adjusted to what most would class as still powerfull but not overpowered you still moan.

I do not think you understand, I have 5 classes I have to think about not just 1. Five classes I have to find a balance between pvp and pve.

That has started to happen and will continue to be worked on

BH
 

Exwizz

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The last 3 days I have been working on skill and yet you are still moaning about AB (the main reason all this started) average on AB is 72+72+72 (216)

Archers where overpowered, 1 hitting some classes. Now that they are being adjusted to what most would class as still powerfull but not overpowered you still moan.

I do not think you understand, I have 5 classes I have to think about not just 1. Five classes I have to find a balance between pvp and pve.

That has started to happen and will continue to be worked on

BH


Im not asking to be able to 1hit someone lol, just Ab should do more damage than fireshot?
 

Babyhack

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Im not asking to be able to 1hit someone lol, just Ab should do more damage than fireshot?

At the moment it does (just), it still needs to be adjusted (maybe made like flaming Sword) but it will not be allowed to be as powerfull as it used to be.

BH
 

Exwizz

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At the moment it does (just), it still needs to be adjusted (maybe made like flaming Sword) but it will not be allowed to be as powerfull as it used to be.

BH


Yeh i understand that, i just wanted a straight forward answer like the one you have just gave.
 

Follower

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If once I set code back up, Sins with speed +8 are slower than warriors with +8, then without a doubt this will be immediately rectified, as this was never the intent.

Sam


Are sins finally going to have their aspeed un-capped then?
 

The NightAngel

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Are sins finally going to have their aspeed un-capped then?
Not from whats been said above.
Its more a cap will stay at 8 but the animation of DS will potentially speed up allowing for a faster speed 8
 

lancelot1

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Nah just i don't think saying they're going to nerf AB then nerf the whole class then call it a bug a good way to go about it.

Lets be honest here.. the gm asked me to test something for him and i done it, the gms advertised Archers as highest dps in the server.. and warriors as tanks.. why should warriors get the most hp in the game, along with tankiness and highest dps?

Just doesn't make sense.
It does. Archers aren't supposed to get hit as much. Sins should have agility to compensate for them being in melee. Maybe agility doesn't work as it should.. then again, tweak it too much and we get evasion tank Sins and that just won't be fun.
 

Exwizz

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It does. Archers aren't supposed to get hit as much. Sins should have agility to compensate for them being in melee. Maybe agility doesn't work as it should.. then again, tweak it too much and we get evasion tank Sins and that just won't be fun.


Sins also get a insta run spell along with a teleport to location spell aswell?

Like i said in a previous post nerfing one class because other class's don't have any 40+ spells is not the right to go.
 

lancelot1

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Sins also get a insta run spell along with a teleport to location spell aswell?

Like i said in a previous post nerfing one class because other class's don't have any 40+ spells is not the right to go.
Then Sins are fine survivability-wise.

Ranged need to be less tanky, as they're at less risk of taking damage.

Warriors need to be more tanky because they actually do take tons of damage (compare a Warr's repair bill from full after a group hunt to an Archer or Wizard's).

And none of the other class' 40+ spells prevent you from being one-shot (except PF, but Wars already didn't have that problem). How do you still not get that nobody, except [some] Archers wants that? It takes skill out of the PvP equation and makes PvP the antithesis of fun.

I also believe BH and Sam when they say that it was unintended that Archers' other skills' damage be reduced when they tweaked AB. Their skill system seems to be much more complex and interconnected than the one I've seen on 1.6 private servers, where changing one skill literally only changes that.

A simpler quick-fix would be to bring AB (and Archers) to exactly where they were pre-adjustment, nerf crits to 1.5 damage and bump everyone's base health up by about 40%. One-shot problem resolved, PvP becomes more engaging because everyone is alive longer; though I'm sure even that has flaws that haven't even crossed my mind.
 
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rayray

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May 26, 2011
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Sorry but warrior with DSS hits alot more, and archers are supposed to be highest DPS?

whats wrong with that? melee classes have higher dps that ranged , due to the fact they have to catch there target .... been the same on every single mir server ever made. u thick much?
---------- Post Merged at 10:42 PM ---------- Previous Post was at 10:32 PM ----------

Dono why my post aint showing

You are still basing it of a single warrior

Both go attack a PB monster and see who can kill it faster, or both go hit the trainer 10 times and see who has the strongest output

I just hit the trainer, 10 times with FireShot and total was 1660, ten hits from a warrior is not going to total that high

he's basing it on a warrior that out kit's him by far, this guy doesnt understand that his kit is poverty and that a lvl 40 wep is only 1 item.
congrats on 40 wep tony , but it wont make u highest dps play on the server......sort ur kit out all +2 dc then come back and talk.
BH

Im not asking to be able to 1hit someone lol, just Ab should do more damage than fireshot?

At the moment it does (just), it still needs to be adjusted (maybe made like flaming Sword) but it will not be allowed to be as powerfull as it used to be.
imo the only way to sort AB is lower damage on fireshot abit. cause if AB hits for 200-300 per hit its just gona be 1 or 2 fireshot then AB = ppl dead , which will be OP yet again.
got to take into account if theres 2-3 archers on screen they can easily target same person and drop them instantly .

i'd leave it as it is tbh, or else change it to higher damage and double its cooldown . atm archers want there cake n wanna eat it too. pls dont give them the cake meight.

BH
 
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Exwizz

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1. Warriors can dodge archers attacks with shoulder dash (which is spammable) you comparing this server with every other server that hasn't had archers?

2. I was not basing his kit off swamps, it was toobads who has a standard smash kit and no added items, As for poverty kit i have a +3 DG +2Dc claw necky fair enough thats not the best kit in the game but its not the worst in terms of Dc wise.. another 6 Dc wont increase my damage by ALOT.

3. you're clueless... anyone that wears a tiger necky can dodge half of my hits and thats not even a gemmed one.

Archers are **** in group pvp, wizzys do near enough the same damage give or take 10-20 damage.. alls we can do now is run and fireshot.. which isnt fun.
 

lancelot1

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Sep 26, 2007
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1. Warriors can dodge archers attacks with shoulder dash (which is spammable) you comparing this server with every other server that hasn't had archers?

3. you're clueless... anyone that wears a tiger necky can dodge half of my hits and thats not even a gemmed one.

A Warrior spamming SD is a warrior doing 0 damage and your 3rd point is a flat out lie. Or are you not aware that the value of MR that you see on items has halved effect in practice, so 25% for an ungemmed TigerNecky?
 

Mystickiller

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Dec 24, 2003
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A Warrior spamming SD is a warrior doing 0 damage and your 3rd point is a flat out lie. Or are you not aware that the value of MR that you see on items has halved effect in practice, so 25% for an ungemmed TigerNecky?

Just because the value is supposed to be halved doesnt make it true in pvp. Shows how clueless you really are lol.

Warriors can spam dash and not get hit if you know what your doing. Dash right as the animation hits and before it shows dmg and BOOM damage negated even negates static shock. Seriously I'm tired of all these clueless noobs adding banter. Level a archer to 43 and then start talking.
 

lancelot1

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Sep 26, 2007
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Just because the value is supposed to be halved doesnt make it true in pvp. Shows how clueless you really are lol.

Warriors can spam dash and not get hit if you know what your doing. Dash right as the animation hits and before it shows dmg and BOOM damage negated even negates static shock. Seriously I'm tired of all these clueless noobs adding banter. Level a archer to 43 and then start talking.
It does make it true. Test it before you write random BS on the forum?
 

rayray

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May 26, 2011
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Just because the value is supposed to be halved doesnt make it true in pvp. Shows how clueless you really are lol.

Warriors can spam dash and not get hit if you know what your doing. Dash right as the animation hits and before it shows dmg and BOOM damage negated even negates static shock. Seriously I'm tired of all these clueless noobs adding banter. Level a archer to 43 and then start talking.

clueless noob ? best kited char ingame without ebaying anything.......so ****ing clueless mate... problem is u think ur something special ? u sir are a wrist clapper, never forget it

as lancelot said a warrior spaming dash is doing 0 damage. 2: any decent melee classes WILL get to the spot where dash is goin to end and land hits b4 he can dash again, thus giving every1 else the chance to land hits. L2P buddddddddy.

1. Warriors can dodge archers attacks with shoulder dash (which is spammable) you comparing this server with every other server that hasn't had archers?

2. I was not basing his kit off swamps, it was toobads who has a standard smash kit and no added items, As for poverty kit i have a +3 DG +2Dc claw necky fair enough thats not the best kit in the game but its not the worst in terms of Dc wise.. another 6 Dc wont increase my damage by ALOT.

3. you're clueless... anyone that wears a tiger necky can dodge half of my hits and thats not even a gemmed one.

Archers are **** in group pvp, wizzys do near enough the same damage give or take 10-20 damage.. alls we can do now is run and fireshot.. which isnt fun.

tiger neck only added 25% also 5% naturally on ur character, so 30% u will and do miss 1/3 hits. u can also use a tiger necky again ranged classes so dono what ur bitching about tbh.

also u can add another 10 dc to your kit which is over a 10% damage boost , so dont say it doesnt make a difference, then u can solo get dc on ur belt boots helm which will bring damage boost til atleast 15% , an extra 20 damage per hit...not bad.