(Sin)PoisonSword Vs (Tao)Poisoning

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Kaden

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Dec 5, 2013
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wow at the stupidity in this thread i cant even be asked to read it all. when its live all of u make a sin and within 2 weeks u will re roll i bet u.

half of u commenting on sins here have probably never played a sin and those that have probably was on mir 3, sins on this server are completely different to any thats been used on previous mir 2 servers. get in game play the class then comment. and yes i am on test server using a sin -.-

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wow at the stupidity in this thread i cant even be asked to read it all. when its live all of u make a sin and within 2 weeks u will re roll i bet u.

half of u commenting on sins here have probably never played a sin and those that have probably was on mir 3, sins on this server are completely different to any thats been used on previous mir 2 servers. get in game play the class then comment. and yes i am on test server using a sin -.-
 

Jacko

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Small note , where warrior has lower free stats they have a supreme endgame when funded
Assassin will be capped by the words of upgrades when warrior can get the a.speed and acc too from gems and once some warrior reach that position they'll be outdpsing a assassin 24/7 due to tdb bypassing ac which is alot lateron in the game

As for people believeing an assassin can solo bosses easily think again they have low hp i wouldn't be surprised if aldor tried soloing wt now and suddenly dies in wt ragemode due to not stunning him enough getting 3 attacks of 50+ each second pots wont keep up and then suddenly bursted down. while warrior can tank it off tao and easily kite and damage ,wizzie kites 24/7 anyways and uses pets,archer = kiting.
even though some of these characters need the green poison to make it fast they can still do it on their own fine next to assassin which could run into difficulties.people seem to forget that assassin is very squishy
 

Aldor

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Aug 16, 2013
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I would have to agree with xXxX there doesnt seem much point in playing a warrior atm, sins will just out level a warrior with ease therefore bypassing the lack of HP and AC.

That's only because the Assassin was designed for a mature server, they effectively get Slaying at level 7, Fencing at level 11, TDB at level 15 and Rage at level 20 and all those skills are level 3 by the time you reach level 25. The class peaks extremely early and if this is an issue it's easily fixed.

I do think it's unfair to compare the Sin to the Warrior as having played a War on Ace I'd say the problem is not with the Sin it's with the neglected, underpowered, underwhelming and quite frankly dull Warrior. ProtectionField should grant AMC as well as AC for a start.
 

mir2pion

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Feb 21, 2013
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the problem is not with the Sin it's with the neglected, underpowered, underwhelming and quite frankly dull Warrior
That's why I wouldn't play warrior, its the most neglected char of all of them. Tao & Wiz have seen lots of inovation over the years and Sin is relatively new addition which means it also is being worked on, while warrior is pretty well the same as it always was since euro times

In past I have been suggesting some sidekick for warrior, like a hunting dog pet. I think all classes should be able to have some pet even if not generated in the same way. Sin could have some foxy little nipping doggie LOL, warrior would have big hunting dog, maybe 'tamable' in some way, like you would have to befriend it LOL, not gotten via some magic like tao and wiz do it.

Speaking of diversity of chars, is archer only ever gonna have arrows? How about shurikens, you know those star like things you throw? Is he gonna have maybe crossbow at higher levels or is it gonna be bows all the way?

As for sins, I should think their poison doesn't work 100% but only sometimes (only on some hits once in a while) and that's what makes it different from tao poison who can poison reliably at will
 

Aldor

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Aug 16, 2013
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underpowered warriors ? can tell ur a warrior

I'm still undecided what I'll play on live but Warrior is my last choice :p

You don't think a Wizard being a better tank than the Warrior is wrong? Too many people automatically assume overpowered/underpowered is referring to only damage; And IMHO warriors are only allowed to get to the level of damage they do because private servers don't keep stats on gear in check.

As for sins, I should think their poison doesn't work 100% but only sometimes (only on some hits once in a while) and that's what makes it different from tao poison who can poison reliably at will

If it didn't work all the time they'd simply not use it at all, we're already sacrificing a dc stone and belt in order to equip a small bag of green poison. That precious bag weight too ><
 
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deano13

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I'm still trying to decide on war/sin, the 10 almost 11 years iv been playing Mir on and off iv rolled war, I think it's time for a change lol
 

jez

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Jun 9, 2013
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BTW you Taos that think you might be out of a job; have you seen the FeederAnts that Wizards are taming atm on closed beta? :p

http://www.twitch.tv/sterush/c/3452155

Thats easy fixable, make em untameable! Taos need to be loved, if your tao is one of the syhte ones that dont buff or heal, stamp on thier nads till they do!
Even if the healer ant is cave relative, its still a few levels/areas where a tao services is not required. Theres enuff redundancy about dont add taos to the fkin list :P

Sins with poison is fine so long as its inferior in every way to a tao at all toon levels, strength/duration/tick.