Some suggestion for new patch

Mu online season 21 - grand opening

FNG

Loyal Member
Loyal Member
Jul 8, 2015
133
1
44
Dear GM !

These are some suggestion for next patch to make server slightly better :

1) introduce new skills :
a> assassin swift feet
b> tao empower resu pot it in drop file
c> wizard blizard
d> warrior slashing burst .. just like marble to kill mob in 1% chance with 1 hit in that case all warrior go tank build and will nt be dc kit and stil kill slower than sins.


2) can u change hymon mobs effect not to be over dramatic ,... it makes 95% of users pc explode.

3) Tonic of collection was added and meant to be perma. however it is still 500 gg and freaken 1 day

4) remove probbly inventory + from pig stat

5) maybe add golden horse which gives 5 more additional stats to all + 5% crit or luck 1. for 1.5bill price

6) greed effect give u 50% exp bonus also however u can drop body kit also with higher chance

7) Guild territory and trainer for skil lvlng

8) in many map you enable RT however the wedding ring is not working..

9) redone the GG stats/buff for example tonic destr or torches givs +4 dc mc.. which is very litle. maybe increase them abit since the mob AC health are also drastically increased

10) companion lvl 12 maybe ?? can get some ability like tiere 3 special refine ,, para, silence ect.. +5

11) para was from 3 sec to 2 sec. my suggestion is for wizard /tao para should be 2. and for meele should be 3sec. just like DOTA .. melee and range hiters should nt have same amount of para sec.
 

alabama99

LOMCN Member
Mar 26, 2018
63
0
17
who knows whats in the patch yet? is there some sorta link to it.whens it due ?
i agree with the pc explode bit lol
 

Lelouch

Loyal Member
Loyal Member
Jun 20, 2018
47
8
34
I like these ideas

New skills should definitely be added but with a 20-30 seconds delay but their damage should be very high. Two timed attack should literally kill someone.

Right now fights are very long and boring the reason is cause you can’t kill someone fast enough which leads to tempesting and the argument of ‘wizs are op’.

This will only work if delay is high enough so people are forced to time their attacks better, otherwise there’s no point implementing these.

My two cents on this matter