I would like to see a server that isn’t yet hard, yet not that easy. Something that can actually last and withstand the test of time. Like, changing the EXP it takes to get from level to level, therefore you can make it so mobs give you around 5 EXP when you are lower level, therefore you can make your way up to 52k. Also have leveling sets every few levels for each class. Start level at 1 and max level at 255. I would say a new set every five levels or so. Making the gear getting better and better, so your not level 50 with maxed out stats. Also some original maps/providences would be nice. Also, not having to run around to everywhere, just have a simple teleport man for each leveling bracket. And about the leveling system, this is a very uniqe idea I have been thinking a lot about lately: Leveling Places will be *VERY* unique. Wizards will not be overpowered. We have come up with a system to make the classes balanced when it comes to leveling.
Lets say your are a warrior and you just start out, you go and click kit man and get your skill and your kit. You click the teleport man and click "Level 10-20". Then out of the three places you click "Orge Fortress". Then it says OrgeFortress1, 2, or 3. This will eliminate not being able to level because there is too many people. After that it will ask you what your class is, you either pick Wizard or Warrior&Taoist. Wizards (Since they have Firewall) will get a place with lower spawns. And Warriors&Taoists will get a nice spawn area. This will eliminate Wizards from taking all the mobs and leveling the fastest.
Also, the following would be very nice to have:
-Rebirth System
-House & Guild System
-Stat System is being worked on and will be added later
And all the other neat gadgets people have been making.
Good luck.