- Aug 28, 2015
- 540
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Previously this was fixed time from reboot.
Now you have the +/- 50% is this now based on when it died, and every respawn will fluctuate?
Or is it like your marble system in that it was say every 3hours unless not killed by next spawn then the next one would spawn anywhere between 1.5-4.5 hours, then back to fixed 3hours again until not killed by respawn time again?
Also how does this effect places with multiple sub spawns, IE banya island with 4 subs, will these all respawn at the same time or individual respawn times now?
Now you have the +/- 50% is this now based on when it died, and every respawn will fluctuate?
Or is it like your marble system in that it was say every 3hours unless not killed by next spawn then the next one would spawn anywhere between 1.5-4.5 hours, then back to fixed 3hours again until not killed by respawn time again?
Also how does this effect places with multiple sub spawns, IE banya island with 4 subs, will these all respawn at the same time or individual respawn times now?
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