Starting a new server up.

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Anonlol

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Feb 25, 2010
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After all the times I've been told 'If you can do it better do it yourself' I decided to give it a try.

I have a 2.3 server up and running on a local IP, with mongen working now.

My questions are just with where to start, obv I have ideas on what I want to do, just not the experience of how to do it.

For example if I want to make a cave from scratch, how do I go about

1/Easily viewing which map I want to use for it
2/Mobs, skins, spawns (Done this myself, in SQL.)
3/Drop files (Would this just be a case of making a txt file in the Envir folder where the rest are?

And making new items and stuff, I can adjust stats in SQL, tis np, but to create/import skins to use, is it 49 items per file for jeweller and 1 item each file for weps (Due to needing the animation?)

Also, SQL is fighting me. Most of the time if I try to change/delete I get 'No rows deleted a problem occured deleting row 1 (says this for several rows) Error source Microsoft.visualstuido.datatool
Error Message the row(s) value updated or deleted do not make the row unique, or alter rows(6) and need to cancel the changes.
 
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mStation

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♫♪♫ ♦♥♠♣ ♀♂♀
1/Easily viewing which map I want to use for it

to view maps without adding them ingame you will have to use a mapeditor.. download one and place it into the mirclient data folder and run it.. try loading some maps up to see if it works..

2/Mobs, skins, spawns (Done this myself, in SQL.)

there is not a quick way for this but i mostly prefer the solution i wrote after on which regards exporting the dbs into an easier way to edit them (for example xls)

3/Drop files (Would this just be a case of making a txt file in the Envir folder where the rest are?

simply create a txt copying it from another mob with similar things to drop and give it the same name of the mob you added into the MonsterDb.. remember that you can make special mobs adding numbers after thier name.. these numbers will not show up ingame but they will have a different drop file..

And making new items and stuff, I can adjust stats in SQL, tis np, but to create/import skins to use, is it 49 items per file for jeweller and 1 item each file for weps (Due to needing the animation?)

use some simple tools like lomimageviewers or hh8s to see the skins of the items (stateitem.wil is for the items which show in the char window) (item.wil is for the skin shown on the bag window) and (dnitems.wil is for the skin shown on the floor).. when you add a new item you will have to give it a FLD_IMGINDEX which is the position frame number where you can see the item in the wils.. you will notice that the skins in the stateitem item and dnitems are always in the same position.. as for what it has to do the best thing is to copy the info from an existing item.. for example if you want a new armour ingame then copy an exisiting armour.. change it stats and it's imgindex and the name and you will have another working armour ingame..

try to explain what you mean in the red part

Also, SQL is fighting me. Most of the time if I try to change/delete I get 'No rows deleted a problem occured deleting row 1 (says this for several rows) Error source Microsoft.visualstuido.datatool
Error Message the row(s) value updated or deleted do not make the row unique, or alter rows(6) and need to cancel the changes.

this happens because you can edit just a few lines at a time in sql.. the best thing to do in this cases is.. right click on the database and export it into something else.. i use txt for simple tables or excel.. then in the program like excel you make all the edits you need and then you re-import the table onto the original one dropping the old one.. to do this there is a guide somewhere.. try searching import xls on here.. just be sure that if you use excel you will have to edit within the table and add records into it.. not after the last line because the edits made after the last line dont get read from most of the sqls..
 
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kelvin09

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if u need any help with showing u how to do this sort of stuff gis a pm i dont mind helping even after u slated my server lol after all everyones entitled to there opinion :)
 
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Anonlol

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It will be good Bon, you know im the biggest critic around, I know what works and whats just a waste of space. Already have the thing up and running, and the ideas, now its just finding the time to put em into practice.

And ta kelv. I slate alot of servers but at the same time I feed back on them, lol.

mstation - cheers, actually used your guide to set the files up which was a great help. Had a few errors but figured em all out.

I think I will concentrate more on the cave making and mob stats than the item skins at this point. I see no problem with the euro skins for Boundless rings etc, they will do until I have everything going.

Just need to download me a copy of excel now -.-
 
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Bon

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I just cant wait to critise you back, and maybe you'll get a feel for what its like to actually host a server, how "easy" it really is, it'll be good fun.
 
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Skyline

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I just cant wait to critise you back, and maybe you'll get a feel for what its like to actually host a server, how "easy" it really is, it'll be good fun.

You criticise everyone anyway Ben... So no difference there.

Good luck Anon.
 
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Anonlol

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Small victory - I have fixed the SQL error message and can now edit directly via SQL express. Woop. I've totally gutted the mongen and intend to start from scratch.
 
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Zen2

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Anonlol name rings a bell and not for good reasons! Anyhow good luck with your server, Remember everything you need to know lays within the search button!
 
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Anonlol

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Will do, off to bed in a sec though.

Still getting used to things, tonight ive managed to;
Make a new cave, with spawns, and drops
A new starter set, which upgrades every few levels
I have a new quest script in place not 100% working yet
Made start NPC on the new starter map, to tele you to start cave and give you a pet.

Simple stuff but im learning, lol.
 
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IceMan

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Will do, off to bed in a sec though.

Still getting used to things, tonight ive managed to;
Make a new cave, with spawns, and drops
A new starter set, which upgrades every few levels
I have a new quest script in place not 100% working yet
Made start NPC on the new starter map, to tele you to start cave and give you a pet.

Simple stuff but im learning, lol.

nice to hear people trying :)

best to get intouch with ben for some help,hes helped me befor
 
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Bon

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i wont be helping him over msn, if he does a thread and im around i help out regardless if i dislike em
 
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Anonlol

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Feel the love <3

I dont mind, pretty much all the info is here, just takes a bit of searching (And some things are easy to figure out yourself). Never got on with Ben, not because of his servers but his policies behind em.

Also; Im not going to try and slip this past on the sly but a new forum account will be created for this server, as this one does not have the best rep. So when you conspiracy theorists shout 'THAT NEW GUY IS ANONLOL THE DATES MATCH UP' I can make you go from hard to limp in 5 secs when I direct you to this post.

Anyways tonight = exp tables, start cave mob exp and strength (A Bit) need to finish Start Helm and need to figure out the best way to get people out of the start cave when they hit 7 and onto the next part. Getting to 22 is going to take no time but I figured, you have to show a bit of effort at the start to get people interested eh?
 
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Primal

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please explain the point in creating a new account for the server because this 1 has a bad rep but yet telling every1 its going to be the same person? lol

doesnt matter wot the rep says/wot the name is, its the person typing thts the same so wouldnt really make any difference to you.

gl with server tho
 
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Anonlol

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Feb 25, 2010
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please explain the point in creating a new account for the server because this 1 has a bad rep but yet telling every1 its going to be the same person? lol

doesnt matter wot the rep says/wot the name is, its the person typing thts the same so wouldnt really make any difference to you.

gl with server tho

Because I dont want to be accused of trying to pull a fast one, or come out of nowhere like Trin did and get slated for it.

My ideas/feedback are good, but as demonstrated by a comment here I dont always put it across in the right way.

That, and 2 people use this account, and the other guy is having nothing to do with this project, hes bored of mir altogether.

EDIT:
First map fully complete. Drops and spawns/stats are correct. Added an exit npc to the map with a small item quest. Added a noob helmet/wep.
 
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Bon

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whats the point in makin a new account when ppl will juts link it and say ur anonlol......... pointless
 
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