StartPoint And TownPoints

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DevilsKnight

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Aug 1, 2004
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Is there two different files for startpoints and townpoints or is the 1 files startpoints.txt used for both? Never really looked into this and can only find 1 file.
Thanks
 

RockY2kn6

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Jan 11, 2006
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mir200/envir ull see a txt doc called " startpoint"

the 1st 3 lines are the startpoint n the others are where u TT in towns..
i think

;°²È«Çø/¸´»îµã
newhz 44 27 << startpoint
newhz 44 27 << startpoint
newhz 44 27 << startpoint
0 327 272 << towntele point
3 330 330 << towntele point
4 240 200 << towntele point
11 178 326 << towntele point
5 141 335 << towntele point

u dnt hav the " <<< << towntele point" txt either lol
 
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DevilsKnight

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lol cheers m8 appreciate that, was never sure.
so im guessing u can only ave 3 start points then?
 
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Zidio

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Nov 2, 2005
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yeh the 1st 1 will be your main tele point the rest will just be say u tele 2 bichon wall that will be your telepoint from then onwards untill u click an npc to take to back to the homezone then that will be ur tt spot also say your makin asertant little area sz in a sertant map u can add the map num and cords to the bottom of the list than that area becomes sz (for a sertant distance on the map)
 
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DevilsKnight

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so if i only wanted 1 startpoint i would simply delete the other two?

eg

;°²È«Çø/¸´»îµã
newhz 44 27 << startpoint
0 327 272 << towntele point
3 330 330 << towntele point
4 240 200 << towntele point
11 178 326 << towntele point
5 141 335 << towntele point
 
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Senture

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Feb 8, 2004
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i generated a random ****up on TUROKEvO a few time. i only had 1 place in the startpoint but still had bichon provience inplace, every now and again the m2server would kick up a fuss with a new user and come up with "CHANGESERVER Error 30>>>0" then it moved the player to 1 of the default start points, simple solouton make sure you have 3 different co ords
 
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