still have deva prob ....

NeOn

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11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:48 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva
11/08/2006 01:13:49 script error, load fail: \\QFunction\SummonDeva.txt@summondeva

11/08/2006 01:13:49 ½Å±¾´íÎó: <Close/@exit> µÚ:6 ÐÐ: c:\mirserver\Mir200\Envir\MapQuest_def\B00.txt
11/08/2006 01:13:49 µÇ¼·þÎñÆ÷(127.0.0.1:5600)Á¬½Ó³É¹¦...
11/08/2006 01:13:52 Êý¾Ý¿â·þÎñÆ÷(127.0.0.1:6000)Á¬½Ó³É¹¦...
11/08/2006 01:14:06 ????[0](127.0.0.1:1323)???...

this is my script ...
[@StdModeFunc45]
#CALL [\\QFunction\SummonDeva.txt] @summondeva

[@summondeva]
{
#IF
CHECKJOB Taos
#ACT
goto @deva
#ELSEACT
give SummonDeva 1
Sendmsg 5 Only.taoist.can.use.this.orb

[@deva]
#IF
CheckLevelEx < 38
#ACT
give SummonDeva 1
Sendmsg 5 You.need.level.38.to.use.this.orb
#ELSEACT
goto @summon

[@summon]
#IF
CHECKSLAVECOUNT > 0
#ACT
give SummonDeva 1
#ELSEACT
RECALLMOB HolyDeva
give SummonDeva 1
break

what is thats wrong? img std book whaaaa am going out of my mind tryin to fix it :cwoah:
 

stephenking

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NeOn said:
ok tried it put that script in qfunction not gettin any jargon on m2 but npc aint working !! ><

NPC?

this is not making an npc the qfunction uses a item just double click the summondeva orb and it should summon your deva

check if your deva itself is called HolyDeva btw
 
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NeOn

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stephenking said:
NPC?

this is not making an npc the qfunction uses a item just double click the summondeva orb and it should summon your deva

check if your deva itself is called HolyDeva btw

summondeva orb wtf?? havnt got one of them got a deva amulet what do i do?

do i use an npc to summon ???? if not how can i possibly summon ?
 
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NeOn

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this is the first guide i tried

this was simple [@StdModeFunc11]

This code is used so that when the item is double clicked it will run the npc underneath that. The number 11, corresponds to the weight of the item in the item.db .

So now underneath that add the info for the npc:

#IF
checkjob taoist
#ACT
goto @learndeva
#ELSESAY
You are not a taoist
#ELSEACT
give SummonDeva 1

[@learndeva]
#IF
checklevelex > 39
#ACT
addnamelist Deva.txt
#SAY
You have learned summonDeva. Use a deva amulet to summon one.
#ELSESAY
You are not level 40
#ELSEACT
give SummonDeva 1
break

Obviously just that goes into Q-Function.
But what exactly does this mean do i make a new NPC
Then add your mob summoner:

Using a similar method add your summon item, so add:

[@StdModeFunc12]
#IF
checknamelist Deva.txt
#ACT
recallmob HolyDeva 1
#ELSESAY
You cannot summon a deva
#ELSEACT
give SummonDeva1
break


I have the Deva.txt in C:\mirserver\Mir200\Envir\QuestDiary\Market\deva.txt

does the above go in that file?
 
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NeOn

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anyone help pls ??

i am having alot of difficultly with this, maybe I should just quit and play them rather than set up my own. I have done it b4 (1.4 - creator of NeOn, Ministry, and Uphoria) but Lomcn and private server have evolved and made better, and still being made better. I know am beginning to be annoy people and it may come across like I am not listening or taking any notice but whatever I am being told to do isnt working at all.

Please, someone must know what i have done wrong, ????
 
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Babyhack

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That site gives you the Qfunction.txt file, the item.db info and the monster.db info all you have to do is add it to your files

all you have to do is copy and paste

BH
 
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NeOn

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That site gives you the Qfunction.txt file, the item.db info and the monster.db info all you have to do is add it to your files

all you have to do is copy and paste

BH

yes i gathered that but my question was how many npc's are needed cos there are two scripts, does one go into your QFunction and the other in the Deva.txt BH ?
 
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Babyhack

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Deva.txt is just a namelist its not an NPC at all its just a list of player names that is checked when the item is clicked

Since you cant get your head around the simple guide, I will make it even clearer

Add this to Qfunction

[@StdModeFunc11]
#IF
Checkjob Taoist
CheckLevel > 38
CHECKSLAVECOUNT > 1
#ACT
recallmob HolyDeva 1
Give HolyDeva 1
#ELSESAY
You are not a Taoist or above level 38
#ELSEACT
give HolyDeva 1
break

Make sure the Holydeva mob is in your Monster.db

Thats it

BH

Edit added CheckSlaveCount
you can have 2 Devas, 1 Deva and 1 Shinsu or 1 Deva and 1 Skele

BH
 
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NeOn

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Deva.txt is just a namelist its not an NPC at all its just a list of player names that is checked when the item is clicked

Since you cant get your head around the simple guide, I will make it even clearer

Add this to Qfunction

[@StdModeFunc11]
#IF
Checkjob Taoist
CheckLevel > 38
CHECKSLAVECOUNT > 1
#ACT
recallmob HolyDeva 1
Give HolyDeva 1
#ELSESAY
You are not a Taoist or above level 38
#ELSEACT
give HolyDeva 1
break

Make sure the Holydeva mob is in your Monster.db

Thats it

BH

Edit added CheckSlaveCount
you can have 2 Devas, 1 Deva and 1 Shinsu or 1 Deva and 1 Skele

BH

ok just one question how exactly do i use Qfunction i have made an npc using the merchant.txt see ...
 
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Babyhack

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Qfunction.txt goes in your market_def folder and thats it
Its not an NPC the M2server knows what to do with it
STOP doing things that the are NOT in the guide

Do what I said and add what I said to the Qfunction file
type @make HolyDeva while you are ingame
Double click the item that appears in your bag
A Deva mob will appear beside you

How you ever got a server online is beyond me
This is the simple stuff if you cant get your head around this (and this is not a flame just some advice), stop making your server cause if it does go public players are just going to flame you
Me saying this to you now is going to save you alot of trouble down the road
On the other hand we all have to start somewhere

BH
 
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NeOn

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Qfunction.txt goes in your market_def folder and thats it
Its not an NPC the M2server knows what to do with it
STOP doing things that the are NOT in the guide

Do what I said and add what I said to the Qfunction file
type @make HolyDeva while you are ingame
Double click the item that appears in your bag
A Deva mob will appear beside you

How you ever got a server online is beyond me
This is the simple stuff if you cant get your head around this (and this is not a flame just some advice), stop making your server cause if it does go public players are just going to flame you
Me saying this to you now is going to save you alot of trouble down the road
On the other hand we all have to start somewhere

BH

Yes BH i see your point and maybe I should give up but I have always had a passion for my servers and excited to host a 1.9 I appricate your help and advice, but tbh I thort you needed a NPC. So i take it normal players (taos) can just type @Make holydeva and one will spawn?

Thanx again BH for your help and comments.
 
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Babyhack

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NO

Normal players find the item called HolyDeva and double click
this is just getting stupid
also stop making more threads about the same topic, thats 3 you have made now

BH
 
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