Stunlocked mobs in BDD

HarryH

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I can stunlock boars and zumamonsters in IKH room (killing some whilst waiting for respawn), it's really easy as a taoist just hold down amulet and afk.

Not sure if I'm meant to be able to?
 

HarryH

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Maybe I am just having a slow day but what is stunlock?

BH

I thought it was the accepted terminology but I may have plucked it from thin air!

Basically the combination of SFB/deva/shinsu means they're flinched and they can attack me maybe once every 15 seconds, or move one space in that time. It means I don't get hit at all, even by archers. I thought they used to be able to hit me in there?
 

Babyhack

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I thought it was the accepted terminology but I may have plucked it from thin air!

Basically the combination of SFB/deva/shinsu means they're flinched and they can attack me maybe once every 15 seconds, or move one space in that time. It means I don't get hit at all, even by archers. I thought they used to be able to hit me in there?

Is this just on the monster that you are attacking, ie do the other archers that are in range attack you.
Or do you just SFB/deva/shinsu one mob (it stops attacking) then hit the next etc and that stops attacking?

BH
 

Swifty

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I know the boars were changed, basically so that wizzes are able to TS in IKH etc without the boars still being able to attack as normal.

So for a tao with sfb, (melee?), deva and shinsu there will be alot of hits spamming into the one mob - stun locked
 

HarryH

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Is this just on the monster that you are attacking, ie do the other archers that are in range attack you.
Or do you just SFB/deva/shinsu one mob (it stops attacking) then hit the next etc and that stops attacking?

BH

I focus my sfb and both pets on one mob, kill it, then move on to the next. I know on 1st floor when I'm hunting I have to constantly move away from the mob so it doesn't hit me, and archers used to be able to run away and attack me whilst being flinched, now they just stand still and do nothing.

I never melee, it seems that just me+deva manages to achieve this result, if shinsu arrives late they still seem to be permanently flinched.
 

Babyhack

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I focus my sfb and both pets on one mob, kill it, then move on to the next. I know on 1st floor when I'm hunting I have to constantly move away from the mob so it doesn't hit me, and archers used to be able to run away and attack me whilst being flinched, now they just stand still and do nothing.

Ok cool so they are fine on other floors (normal) and bugged in the IKH room.

I have added this to the bug tracker to be fixed

BH
 

Doug

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They were changed to be tsable with zumas hopefully this fox won't stop that happening?
 

HarryH

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Done some more 'testing' killed a Zuma and a boar on every floor from iwt to DD and all Zuma mobs + white boars become stunned when being hit by sfb and deva alone, shinsu isn't required for it he just adds more damage :)
 

davey_boyy

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Lol this is completely normal and the way it should have been from the beginning of server, if your hitting most mobs especially all of bdd with more than 1 attack example 2/3 melees hitting it or 2 pets and your sfb then mob will be stunned always been like this its To enable wizzys to be able to Thunderstorm lvl properly otherwise they cant cos boars don't get stunned and just cain them in big lures.

Nothing needs to be changed here you changed boars so they COULD stun last reboot OP is saying its wrong they stun which it is not.

---------- Post Merged at 08:25 PM ---------- Previous Post was at 08:25 PM ----------

Done some more 'testing' killed a Zuma and a boar on every floor from iwt to DD and all Zuma mobs + white boars become stunned when being hit by sfb and deva alone, shinsu isn't required for it he just adds more damage :)

No bug here its meant to work this way :)
 

HarryH

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Lol this is completely normal and the way it should have been from the beginning of server, if your hitting most mobs especially all of bdd with more than 1 attack example 2/3 melees hitting it or 2 pets and your sfb then mob will be stunned always been like this its To enable wizzys to be able to Thunderstorm lvl properly otherwise they cant cos boars don't get stunned and just cain them in big lures.

Nothing needs to be changed here you changed boars so they COULD stun last reboot OP is saying its wrong they stun which it is not.

---------- Post Merged at 08:25 PM ---------- Previous Post was at 08:25 PM ----------



No bug here its meant to work this way :)

But there is no other mob ingame I can lock that I can think of? Dead or alive.
 

davey_boyy

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But there is no other mob ingame I can lock that I can think of? Dead or alive.

you can.... PT,ZT,PSC mobs all are stun locked with just 2 wizzys tsing and that's just 2 flinches if you have deva+shinny+sfb that's 3 hits so they should defo stun lock as well?
 

HarryH

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you can.... PT,ZT mobs PSC mobs all are stun locked with just 2 wizzys tsing and that's just 2 flinches if you have deva+shinny+sfb that's 3 hits so they should defo stun lock as well.

As a taoist, unless I'm 100% blind I've never locked a mob before, they continue to move and hit. It's why I never melee because I'd still lose dura.
 

Nizzles

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maybe its more to do with the tao skill side of things and not the mob itself.
certain skills seem to make mobs flinch longer than others.

used to be able to do this with wizzies and greatfireball. if 2 wizzies greatfireball the same target the target wouldnt move. yet with other spells.. thunderbolt for example, the target would be able to walk still. i dunno about coding so dont know if each spell has a flinch type or if a hit from anything makes you flinch the same?

never used to be able to BA and TS .. but now a warrior can BA whilst a wiz TS's the BA doesnt even have to do damage/flinch the mob and still gives the TS stun effect