Suggestion i think NEED to be implemented

Bassius

Loyal Member
Loyal Member
Sep 22, 2018
40
8
35
first one is simple. Warrior issue thats been around since dawn of time. Slaying, a mostly worthless spell even before tdb it doesnt do much. but then once you get tdb it interrupts your tdb making your damage output less for no reason. easy solution, make slaying able to be toggled on and off. at lower levels we can use it, once we get tdb we can turn it off so we dont get disadvantaged by a previously learnt spell

another warrior issue which will be encountered once people level more. TDB having to be cast each time is fine in essence, however once protection field and rage start dropping warriors will have trouble. after using prot field or rage in combat, as tdb needs to be triggered you will not be able to use tdb for a few hits after casting these spells, the same goes for if you blade avalanche while hitting, or use any spell or skill. immediately after you will hit two times and not be able to trigger tdb for those hits. simple fix, same as first suggestion, make tdb toggle on and off like double slash for assassins.

another suggestion not related to warriors. group making needs to be made easier by way of being able to rightclick on someones name in chat, and invite them to group that way, rather than having to open party and type their name in, with no other alternate. maybe even a add to group button when you inspect their gear wouldnt go amiss.

warrior damage atm in comparison to all other classes atm feels very low, especially when all other classes have new spells and warrior doesnt really have much new to them. simple fix, is with slaying being toggle on, perhaps increase its proc rate, and slightly increase slaying damage

bag weight seems to be a bit of a pain sometimes. with the game not allowing you to carry more than your carry weight whether it be picking things up or buying pots etc. you cannot exceed your carry weight. i think it better if you can exceed your weight, but if you do you get that really slow movement we see i n other mir servers. when people start mining this carry weight issue could prove to be more of a problem

---------- Post Merged at 03:28 PM ---------- Previous Post was at 02:50 PM ----------

the increase to slaying damage and proc rate also will not have any effect on higher level warriors as they will eventually switch to tdb anyway, so its safer than just increasing a warriors base output. no chance of warriors becoming too OP in future
 

Piff1

Legend
Veteran
Apr 17, 2015
2,895
463
145
Africa
So all in all you just want a massive buff to the class your playing? Seem's legit.

Pretty sure Crystal files TDB is priority if charged and skips Slaying.

If you can't cast your TDB whilst keep your rage / pro field up just quit playing a warrior, it's a pretty simple task to tap 2 buttons before you start fighting.
 

Chalace

Dedicated Member
Dedicated Member
Jan 18, 2014
1,824
280
125
If you can't cast your TDB whilst keep your rage / pro field up
But that's like 3 whole things he needs to keep track of, 3!
'Flashbacks of trying to cross the road all over again'
 

mirman118

LOMCN Member
Dec 19, 2014
195
6
45
Since when did a warrior become so complicated to play! Have you tried using Post It notes stuck to your screen to help remind you to press TDB after rage and pro field ?
 

Bassius

Loyal Member
Loyal Member
Sep 22, 2018
40
8
35
i dont want to buff warrior. my suggestions are to make warrior playable. in all other mir servers every time u cast a spell or use a skill, it is PHYSICALLY IMPOSSIBLE to charge tdb, due to the global cooldown on spells/skills. a problem an assassin doesnt have with double slash as its just always on. unless something has already been put in place then if a warrior uses, profield while hitting a boss, or player, his next hit or two will not be a tdb. same if he uses lionroar/rage/entrapment/bladeavalanche etc. how can you possibly classify this a MASSIVE buff? increasing slaying proc rate is hardly a buff either as tdb will replace slaying uses eventually so even with more damage and procs warrior will still be the worst class until tdb. at which point, any of my suggestions will cease to effect how powerful the warrior is as slaying will no longer be in use once a warrior has tdb. And having every warrior skill cause tdb to stop is just daft, assassins dont suffer this problem with double slash. they can pop haste and agility buff without losing dps, they can flashdash, poison, or use any skill while maintaining damage, a warrior has to hit like a pleb in order to use a skill.

---------- Post Merged at 04:03 PM ---------- Previous Post was at 04:02 PM ----------

Since when did a warrior become so complicated to play! Have you tried using Post It notes stuck to your screen to help remind you to press TDB after rage and pro field ?

clearly you dont know mechanics

---------- Post Merged at 04:05 PM ---------- Previous Post was at 04:03 PM ----------

what you people need to understand, is that when i say "cant" i literally mean "CANT" the game wont let you , no matter how many times you press the tdb key after using any other skill, it WILL NOT charge. its not that im not pressing it fast enough, its that the global cd on spells and skills prevents you from charging tdb.