- Sep 22, 2018
- 40
- 8
- 35
first one is simple. Warrior issue thats been around since dawn of time. Slaying, a mostly worthless spell even before tdb it doesnt do much. but then once you get tdb it interrupts your tdb making your damage output less for no reason. easy solution, make slaying able to be toggled on and off. at lower levels we can use it, once we get tdb we can turn it off so we dont get disadvantaged by a previously learnt spell
another warrior issue which will be encountered once people level more. TDB having to be cast each time is fine in essence, however once protection field and rage start dropping warriors will have trouble. after using prot field or rage in combat, as tdb needs to be triggered you will not be able to use tdb for a few hits after casting these spells, the same goes for if you blade avalanche while hitting, or use any spell or skill. immediately after you will hit two times and not be able to trigger tdb for those hits. simple fix, same as first suggestion, make tdb toggle on and off like double slash for assassins.
another suggestion not related to warriors. group making needs to be made easier by way of being able to rightclick on someones name in chat, and invite them to group that way, rather than having to open party and type their name in, with no other alternate. maybe even a add to group button when you inspect their gear wouldnt go amiss.
warrior damage atm in comparison to all other classes atm feels very low, especially when all other classes have new spells and warrior doesnt really have much new to them. simple fix, is with slaying being toggle on, perhaps increase its proc rate, and slightly increase slaying damage
bag weight seems to be a bit of a pain sometimes. with the game not allowing you to carry more than your carry weight whether it be picking things up or buying pots etc. you cannot exceed your carry weight. i think it better if you can exceed your weight, but if you do you get that really slow movement we see i n other mir servers. when people start mining this carry weight issue could prove to be more of a problem
---------- Post Merged at 03:28 PM ---------- Previous Post was at 02:50 PM ----------
the increase to slaying damage and proc rate also will not have any effect on higher level warriors as they will eventually switch to tdb anyway, so its safer than just increasing a warriors base output. no chance of warriors becoming too OP in future
another warrior issue which will be encountered once people level more. TDB having to be cast each time is fine in essence, however once protection field and rage start dropping warriors will have trouble. after using prot field or rage in combat, as tdb needs to be triggered you will not be able to use tdb for a few hits after casting these spells, the same goes for if you blade avalanche while hitting, or use any spell or skill. immediately after you will hit two times and not be able to trigger tdb for those hits. simple fix, same as first suggestion, make tdb toggle on and off like double slash for assassins.
another suggestion not related to warriors. group making needs to be made easier by way of being able to rightclick on someones name in chat, and invite them to group that way, rather than having to open party and type their name in, with no other alternate. maybe even a add to group button when you inspect their gear wouldnt go amiss.
warrior damage atm in comparison to all other classes atm feels very low, especially when all other classes have new spells and warrior doesnt really have much new to them. simple fix, is with slaying being toggle on, perhaps increase its proc rate, and slightly increase slaying damage
bag weight seems to be a bit of a pain sometimes. with the game not allowing you to carry more than your carry weight whether it be picking things up or buying pots etc. you cannot exceed your carry weight. i think it better if you can exceed your weight, but if you do you get that really slow movement we see i n other mir servers. when people start mining this carry weight issue could prove to be more of a problem
---------- Post Merged at 03:28 PM ---------- Previous Post was at 02:50 PM ----------
the increase to slaying damage and proc rate also will not have any effect on higher level warriors as they will eventually switch to tdb anyway, so its safer than just increasing a warriors base output. no chance of warriors becoming too OP in future
