[Suggestion] The Ultimate Cave

Vagrant

Golden Oldie
Golden Oldie
Jul 13, 2004
2,323
77
235
Romania
This is a verry old cave concept from Xtreme mir3 servers, and i have not seen it done on any mir2 servers, but i remember i suggested on here to someone, i've really enjoyed this cave and i think it was the most challanging cave EVER desiged and it was a verry nice experience. So you have 4 types of mobs, we shall call them mob4/mob3/mob2/mob1. The cave should evolve as you get into the last floors, floor 1-4 level 20-40 and floors 5-8 40+.This is while 2 people are in the party, if you kill mob4 it will spawn 2xmob3, if you will kill 2xmob3 they will spawn 4xmob2 and finnaly when you kill off the 4xmob2, 8xmob1 will spawn and they will have a teleport effect on players making it HARD to reach kr and no rt's allowed in any of the floors. Yes if you have 10 players in a party and kill for example 10xmob4 it will spawn 40xmob3, and you can do the math of what happens next, this is intended as a leveling cave and a verry hard to kill and hard to reach boss. In the mir3 version i've spend like 3 or 4 hours in here, because at a point you dont get damage as a warrior with defiance from mobs, also if Tumarouso is reading this he should remember as we killed boss! Also the boss died like 10 times before the real one spawned, hope you like my cave suggestion!
 

WargodSius

Dedicated Member
Dedicated Member
Aug 5, 2013
2,380
33
110
This is a verry old cave concept from Xtreme mir3 servers, and i have not seen it done on any mir2 servers, but i remember i suggested on here to someone, i've really enjoyed this cave and i think it was the most challanging cave EVER desiged and it was a verry nice experience. So you have 4 types of mobs, we shall call them mob4/mob3/mob2/mob1. The cave should evolve as you get into the last floors, floor 1-4 level 20-40 and floors 5-8 40+.This is while 2 people are in the party, if you kill mob4 it will spawn 2xmob3, if you will kill 2xmob3 they will spawn 4xmob2 and finnaly when you kill off the 4xmob2, 8xmob1 will spawn and they will have a teleport effect on players making it HARD to reach kr and no rt's allowed in any of the floors. Yes if you have 10 players in a party and kill for example 10xmob4 it will spawn 40xmob3, and you can do the math of what happens next, this is intended as a leveling cave and a verry hard to kill and hard to reach boss. In the mir3 version i've spend like 3 or 4 hours in here, because at a point you dont get damage as a warrior with defiance from mobs, also if Tumarouso is reading this he should remember as we killed boss! Also the boss died like 10 times before the real one spawned, hope you like my cave suggestion!

First, that wall of text is very difficult to read... can you try breaking it up a little?

Secondly, I like the idea - but to elaborate I really don't see what benefits it brings. If you are quickly advancing it sounds promising (high rate) but on a steady rate like Apoc (i like that term) it doesn't really fit the profile.
 
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b00b00

Loyal Member
Loyal Member
Oct 13, 2014
47
3
34
This is a verry old cave concept from Xtreme mir3 servers, and i have not seen it done on any mir2 servers, but i remember i suggested on here to someone, i've really enjoyed this cave and i think it was the most challanging cave EVER desiged and it was a verry nice experience. So you have 4 types of mobs, we shall call them mob4/mob3/mob2/mob1. The cave should evolve as you get into the last floors, floor 1-4 level 20-40 and floors 5-8 40+.This is while 2 people are in the party, if you kill mob4 it will spawn 2xmob3, if you will kill 2xmob3 they will spawn 4xmob2 and finnaly when you kill off the 4xmob2, 8xmob1 will spawn and they will have a teleport effect on players making it HARD to reach kr and no rt's allowed in any of the floors. Yes if you have 10 players in a party and kill for example 10xmob4 it will spawn 40xmob3, and you can do the math of what happens next, this is intended as a leveling cave and a verry hard to kill and hard to reach boss. In the mir3 version i've spend like 3 or 4 hours in here, because at a point you dont get damage as a warrior with defiance from mobs, also if Tumarouso is reading this he should remember as we killed boss! Also the boss died like 10 times before the real one spawned, hope you like my cave suggestion!


i suggest you go back to play xtreme mir3.
 

sarafino

Dedicated Member
Dedicated Member
Apr 21, 2012
105
0
42
With WarGod, that was very difficult to read. As for the suggestion itself, I'm not sure it has a place ingame currently, it's a reasonable idea but the team say they've lots of content and with it being a low rate, I don't really see how a cave like this fits in.