[Suggestions] the real issues with warriors?

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Samuel

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Ok so I don't hear as many Tao and wiz moans as I do warriors, this is potentially because of 3 things and I wanted to get the opinions of the community from all classes etc...

Three potential causes of warrior moans:
1: warriors are a particularly moany class.
2: warriors are actually lacking (if so where?)
3: the classes are actually pretty even but warriors are used to being on top.

I can kind of see that due to new speeds of both spells and client that pvp can be semi difficult...

Anyways, opinions and suggestions are welcomed.

Sam
 

Kai

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Ok so I don't hear as many Tao and wiz moans as I do warriors, this is potentially because of 3 things and I wanted to get the opinions of the community from all classes etc...

Three potential causes of warrior moans:
1: warriors are a particularly moany class.
2: warriors are actually lacking (if so where?)
3: the classes are actually pretty even but warriors are used to being on top.

I can kind of see that due to new speeds of both spells and client that pvp can be semi difficult...

Anyways, opinions and suggestions are welcomed.

Sam

I feel that pvp isn't too bad in groups, but getting to attack or run away from a wiz/tao is next to impossible without mobs or a group just merely due to casting speed. (I have to dash out of the screen at least once to stop a tao from continuously sfbing me, no chance to start running away or catching them) Pvp will be closer to even as warrior dc gets higher.

The no gear + dura loss + fast leveling for wiz vs the high cost and slower leveling of war is mainly due to warrior weapons being behind mc weapons in my estimation. The weapons would also help in pvp against the amounts of special armors available blue/green/heaven (500 health + magic shield is very high effective HP).

Edit: Not sure that warriors even with another 8 dc (dss vs wsb) can even come close to the TUing or aoe lvling abilities. Leveled a wiz myself now to 43 and just did 20mill exp in 1 hour in ac gear. This great but it makes me feel sad about how much time it took for my warrior to level and the thought of pushing onward.

Edit2: I can't comment on tao leveling as I haven't leveled one up yet or asked about how fast they get exp.

Edit3: Wizzes just tanking me np tonight...Guess my dc isn't great but still... Shield effected by luck in any way?
 
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joking

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My only issue with warriors at he moment is the levelling is so freaking slow... i mean yeah warriors were always slower than wizzys but when taos are easier to level than a warrior. Then thats a problem :/ im not asking for flamefield. Im just saying that its a bit messed up when i have to search for a tao or a wizz to tag along with because it takes me ages by myself lol
 

deano13

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Levelling and pvp

Remove this chance to skill lock then pvp would be fairer.

Carnt suggest anything for war lvling as not much can be done, but the other 2 classes lvl way to fast due to aoe skills and cast time.
 

Ninje

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Only things i would like tweaked is..

1. Dur, i feel worrior could level faster if the dur didnt run out so fast , hard torch dont last very long and getting harder to get. so when a warrior gets some fair items they have to just put on cheap shop items. And with entrapment hardly working anymore you cant do crowded places for single pulls so kit runs out even faster.


2. Not sure if this is what your fiddling with atm but pvp & pve the moment you get close to a target you slow down to a walk.
 

FROZEN5

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I don't think there is anything wrong with them... Warrs have always been slow levelers, and it will pay off when everyone gets the DC at higher levels... I think the only issue is the cast rate of wizards giving them a hard time.. I can see the complaints of wiz being able to tank warrs. I don't think this however is a balance issue but rather the 200+ hp armors old school players are not used to... Something that wont be an issue when they get the necessary DC.. Server is only 3-4 months old after all.
 

Laylas

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The chance of single cast spell locks, ruins it for warriors and pvp here, unless you catch a caster of guard, there's no escaping there skills, weather you dash, or run, you get hit
 

deano13

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This would help tremendously. Noone uses chm in pvp or Ba to an extent. Would solve the levelling tbh...

CHM in pvp just lol..... We're as BA is good for pvp for catching the casters, using BA in a war pvp is classed as skill less and a noob tactic.

Upping CHM for levelling could work, but then youd need to stack ac/amc depending on where your lvling, being stuck in aload of orcs/vipers, ouch....
 
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FUTURA

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Jun 25, 2003
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Upping PRO FIELD and CHM?? Pro field wont affect PVP with wiz and tao....and wont affect AMC mobs which have always dealt the pain...No-one is EVER gonna use CHM in PVP as if you're hitting someone you're tdbing them...and no-one is gonna toe to toe with a warr...except for another warr...who will also have the upped pro field...

just thinking out loud here btw :p
 

deano13

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So up BA CHM and possibly ProField, to be on par with other classes, seems as they both have aoe clearance spells that deal and **** load of damage, seems fair tbh
 

Samuel

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So wizzies/Tao 'lock' is a bug with guild/subak wars. Outside if war if a wizzie has you under his cursor and fires of a single target spell then there is a fair chance it will land but not a 100%.

With that being said how about a 'Parry' type buff for warriors which increases the chance to avoid single target magic attacks?

As for levelling granted wars are now the slowest but I think that's fair considering there hp etc... Tested ba and its damage is pretty decent tbh so how about lowering its mp slightly? That way a war can lure a ton of mobs to a corner and ba (I used to do it with crescent slash on a sin I played and I was the highest sin on server)

Sam
 

deano13

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So wizzies/Tao 'lock' is a bug with guild/subak wars. Outside if war if a wizzie has you under his cursor and fires of a single target spell then there is a fair chance it will land but not a 100%.

With that being said how about a 'Parry' type buff for warriors which increases the chance to avoid single target magic attacks?

As for levelling granted wars are now the slowest but I think that's fair considering there hp etc... Tested ba and its damage is pretty decent tbh so how about lowering its mp slightly? That way a war can lure a ton of mobs to a corner and ba (I used to do it with crescent slash on a sin I played and I was the highest sin on server)

Sam

But is this parry type of skill going to be ridiculously rare and for 50+..? It could work aslong as it's for a reasonable level, and lowering the mp of BA could work also, but it really depends of what kit you have for it to hurt, so a minor buff could be possible if it's going to be a lvling type of skill.

But IMHO single target skills should not lock, it completely defeats the hole pvp scenario, wiz and Tao should have to aim there aoe skills in the correct place to catch a running warrior, and not just cursor on target and finger blast skills... It's not fair
 
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FROZEN5

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Sins on mir3 had a skill similar to that.. Evade I think it was called.. Increased your magic evasion... It was pretty over powered there though.
 

Foopah

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Lock-on spells in pvp is wrong in my opinion. You remove the players skill completely with this. Warriors don't really have any "lock-ons" to aid us in pvp, well, shift-lock, but then u look like a dork walking around after people.

Upping the damage of CHM and lowering the MP cost of BA would be good.
 

Samuel

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My thoughts were more of a passive type of skills for low levels, to go inside with fencing around the teens mark.

Ba with dc 70 (which isn't hard to get) against bones/Minos and past omas, does quiet well in all honesty but I have unlimited mp in superman mode so I can spam it

Sam
 

joking

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My thoughts were more of a passive type of skills for low levels, to go inside with fencing around the teens mark.

Ba with dc 70 (which isn't hard to get) against bones/Minos and past omas, does quiet well in all honesty but I have unlimited mp in superman mode so I can spam it

Sam

Your probably not taking a beating either. LoL

Did u try it against vipers? Just asking because thats where everyone levels? :/

---------- Post Merged at 09:38 AM ---------- Previous Post was at 09:37 AM ----------

Your parry idea sounds great though.
 

Turrican

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I think either a anti magic buff skill with 1min CD lasting 2-5secs low lvl, or add the odd chance to apply a slow when using Ba so warriors can close distance in PvP a bit easier, and increase xhm dmgn for pve.