Request Tao Suggestion

ImDejavu

LOMCN Member
Jan 20, 2019
34
0
17
Hey,

Apologies for the constant requests but I’ve been playing tao now for a number of days on this server and there’s one thing for me that really ruins qol for two. Amulets / poison doesn’t automatically move on to body when fully used amulets or poison has been used up meaning you have to manually click it, I haven’t seen this is Mir in a long time. Is there any possibility this could be amended please.


Dejavu

Level: 37

Class: Taoist
 

WelshSteel

Hallucination Critic
Dedicated Member
Dec 15, 2016
699
203
85
I'll jump on this boat and add some cargo (might add some more later!).

- Make poison activate pets

(Reason - when you are in a party most of time you want just just poison and watch what you need to do next, mobs will just do nothing unless you are aggressed yourself or you attack with anything other than poison, it's just unnessary for a tao to be forced to use an attack move in a party setting).

- Buff Circle of Clarity
(Suggested buff - lvl3 8% exp + 50% mp recovery + 1 strong)
(Reason - depressing to waste a keybind on just xp, it was significant in beta but nerfed by half, buff it so it amplifies people and the tao that use mp recovery+ items and add strong for the melee's!)

- Halicuniation
(Suggested buff - increase success rate)
(Reason - I did some testing and noticed that either Hali is strongly linked to lvl of mob or vs mobs defense stat, either way vs monsters the same lvl as the caster the success rate vs the mp costs is horrible, it feels really bad right now and I said this in Beta, it only seems to be a tool in pvp to stop other tao pets or wiz pets. It needs a lot more success relative to what lvl you are in PvE).
 
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AxeWound

Loyal Member
Loyal Member
Sep 23, 2016
26
5
14
Jumping in here too as i asked Tao questions on discord yesterday that were ignored/missed due to the reboot etc.

Does Dark SFB hit a larger area when it levels, currently its 1 square so pretty pointless.

Im hitting undead mobs for 70 with SFB and no higher with lvl 3 Smite, so where is the 50% damage increase?

Standing naked i can poison a spider and it ticks for 5-6, fully kited with over 45 sc it ticks for 5-6 so is it broke or thats just the maximum.

Why is there Critical chance on tao talisman's, items etc, we dont hit mobs so getting a crit from a SFB etc is rare