Taoists Pet issues....

Mu online season 21 - grand opening

Tist

Dedicated Member
Dedicated Member
Loyal Member
Feb 19, 2014
87
2
34
So u expect to kill a lvl 42 warrior ( tankiest class) on a tao in seconds?
he doesn't expect to, he is simply responding on topic to someone saying all these spells make taos uber leet and they dont need shinsu and deva buffed. Read the thread.
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
So you been to Orcs or yims yet? As in the bosses?

If not, how can u say it definitely isnt a challenge?
Why make every cave the same. Bdd is good for fights and mediocre bosses. If its changed it would take away alot of fun.
Moment when Orc cave was ment to be level 50 + cave and 50+ people stealroll through it.
And viper is piss easy too. just packed and a little harder then ace
 

Slipmatt

Frunk Duck
Golden Oldie
May 10, 2009
1,121
394
170
North East, UK
Worst part about the rt's being disabled and im not talking about getting to DD so quick im more concerned about those who get stuck in a group of mobs and cant move etc etc the only way for them to save themselves is to TT right? so that means doing the whole run again which by that time mobs will have respawned. Assassins and Archers will have the hardest time since they're so squishy, wizzies have a good chance of survival with MS gives their group members a chance to help them before the danger gets serious.
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
Worst part about the rt's being disabled and im not talking about getting to DD so quick im more concerned about those who get stuck in a group of mobs and cant move etc etc the only way for them to save themselves is to TT right? so that means doing the whole run again which by that time mobs will have respawned. Assassins and Archers will have the hardest time since they're so squishy, wizzies have a good chance of survival with MS gives their group members a chance to help them before the danger gets serious.
Full clears solve this issue instantly and makes the dungeon harder cause of the usage of pots over the time of the hunt thus needing higher amounts of people inherently to clear the cave which then can be made up with more rewarding drops. Cause as far as I know , bdd bosses drop ****,they're like you take ZT and then divide every drop it's dropcahnce by 2 and then you have izt/ dd.
 

superscampi

Dedicated Member
Dedicated Member
Loyal Member
Feb 16, 2014
307
3
44
Full clears solve this issue instantly and makes the dungeon harder cause of the usage of pots over the time of the hunt thus needing higher amounts of people inherently to clear the cave which then can be made up with more rewarding drops. Cause as far as I know , bdd bosses drop ****,they're like you take ZT and then divide every drop it's dropcahnce by 2 and then you have izt/ dd.

zzzzz

Right, Full clears. Only 2 guilds would do this with great success. Apex and TF.
So everyone else should just stick to IZT at best because of this retarded suggestion? Give it a rest.

What about the otehr caves, similar scenario.

Basically unless you have multiple groups, bosses wouldnt be killed. If it was to become like that, i would be out of here. As would (at a guess) a good few others.

This is mir, not fking WoW.
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
zzzzz

Right, Full clears. Only 2 guilds would do this with great success. Apex and TF.
So everyone else should just stick to IZT at best because of this retarded suggestion? Give it a rest.

What about the otehr caves, similar scenario.

Basically unless you have multiple groups, bosses wouldnt be killed. If it was to become like that, i would be out of here. As would (at a guess) a good few others.

This is mir, not fking WoW.

I thought mir shouldn't be easy, and clearing the cave is easier then dealing with DD.
wow you take 12 online players in your guild, host a hunt walk together clear effectively make warriors take pots for wizzies.
And when i said full clear i didn't litterally mean fullclear i ment a group that clear the cave well enough for people of 30+ to be able to easily walk through when walking with the group. If this is to muxh to as i guess you are one of those lazy asses that want to run to kr in 5 minutes and kill boss TT redo every 3 hours. Wow so much fun bro.
 

superscampi

Dedicated Member
Dedicated Member
Loyal Member
Feb 16, 2014
307
3
44
I thought mir shouldn't be easy, and clearing the cave is easier then dealing with DD.
wow you take 12 online players in your guild, host a hunt walk together clear effectively make warriors take pots for wizzies.
And when i said full clear i didn't litterally mean fullclear i ment a group that clear the cave well enough for people of 30+ to be able to easily walk through when walking with the group. If this is to muxh to as i guess you are one of those lazy asses that want to run to kr in 5 minutes and kill boss TT redo every 3 hours. Wow so much fun bro.

So because you dont deem it as fun, no one else should? Might come as a suprise to you, but not everyone enjoys clearing or wants to clear their way to a boss each time.
Leaving it as is, means you can still have your 3 groups clearing, whilst i can still rt, fight you, then continue on to the bosses

Time to disregard what your saying, as you want the game to be fun for just you,
 

DrUgZ

Dedicated Member
Dedicated Member
Apr 20, 2003
219
6
94
So u expect to kill a lvl 42 warrior ( tankiest class) on a tao in seconds?


Theres always someone isn't there.... Did I once say what your saying? No. I am saying that Taos are a support class but pets should always be strong for hunting/lvling etc. CNmortal was just being a ****, I was referring to the person that said taos can pk any class. In our dreams.