madone LOMCN Veteran Veteran Aug 8, 2004 316 0 43 Aug 14, 2008 #1 how u do it so u cant learn spell unless it checks setflag like [@StdModeFunc66] #IF check [202] 1 #ACT addskill HellStorm i put 66 in anicount but it dnt wrk. any idea hw?
how u do it so u cant learn spell unless it checks setflag like [@StdModeFunc66] #IF check [202] 1 #ACT addskill HellStorm i put 66 in anicount but it dnt wrk. any idea hw?
Killmaster Legend Legendary Golden Oldie Loyal Member Nov 13, 2003 3,967 27 274 Aug 14, 2008 #2 You set the flag that is checks lol? Upvote 0
madone LOMCN Veteran Veteran Aug 8, 2004 316 0 43 Aug 14, 2008 #3 yes i put [@StdModeFunc66] #IF check [202] 1 #ACT addskill HellStorm in q function and i put in STD_items in anicount 66 so y it nt wrk? Upvote 0
yes i put [@StdModeFunc66] #IF check [202] 1 #ACT addskill HellStorm in q function and i put in STD_items in anicount 66 so y it nt wrk?
jewjewbee Dedicated Member Dedicated Member May 5, 2007 99 2 35 Aug 14, 2008 #4 try adding in the level of the skill? #ACT ADDSKILL HellStorm 0 Upvote 0
madone LOMCN Veteran Veteran Aug 8, 2004 316 0 43 Aug 14, 2008 #5 it works u can learn it but it desnt do the setflag thing.. it lets any1 use Upvote 0
jewjewbee Dedicated Member Dedicated Member May 5, 2007 99 2 35 Aug 14, 2008 #6 [@StdModeFunc66] #IF check [202] 1 #ACT addskill HellStorm 0 break #ELSEACT break Upvote 0