Seems you might have fixed the tbolt fault. However, Great Fireball and Frost Crunch also suffer.
It's almost as if the graphic is being drawn at 0.0 on the map as well as the actual coordinates where its used. (Assuming top left of screen is 0,0 in your code)
Seems you might have fixed the tbolt fault. However, Great Fireball and Frost Crunch also suffer.
It's almost as if the graphic is being drawn at 0.0 on the map as well as the actual coordinates where its used. (Assuming top left of screen is 0,0 in your code)
that's my assumption too, I've kinda left the server untouched for a few weeks (i even forget to check it) whilst I've been doing the map maker, i plan to do all the client / server things soon, just want to see how far the map maker can go first.
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