im not a fan of the "evolution" of mir in a sense that players dont like how it used to be (not aimed at any one person)
some players think the game needs to evolve and become modern with modern games mechanics, but thats not why i play mir, if i wanted modern mechanics i would play a modern mmo.
i like what mir 2 is in its base form with additional tasks rather than reworking the wheel of mir.
ive seen people asking for slaying to be a toggle so it doesnt trigger randomly.... but the spells a random proc lol
ive also seen people say TDB is a CORE spell for warriors but alot of these players seem to forget that TDB wasnt an original spell! it was added in a patch, i see TDB as a supplimental skill and as such it compliments the playstyle it doesnt become the core skill you use on every swing (unless you can micro manage the mana consumption ofcourse [10mp for a cast, 10mp for the swing])
dont get me wrong when i play warrior almost every 2nd/3rd swing is a tdb swing, but that doesnt mean it should be on every swing for the weapon, again this is my own opinion of the spell and it will be how i implement it
