Teleportsotne

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tajerekk

LOMCN n00bie
May 17, 2008
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Hi can some one help me ? how add new location to teleport stone ?and why when i loggin to game im lvl 255 but im 65k ?
 

Draka

Dedicated Member
Dedicated Member
Jan 22, 2008
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well you need to change some files, make a copy of one npcstone teleport, for example: Sabuk teleport ----> NewStoneteleport, change de market def and convert def, after that put yournew npc in the mecharnnpc.

and the other problem i think is an error for the wrong files of the version. i guess, i'm not shure.

Sorry for my english.
 
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Zero

Banned
Banned
Dedicated Member
May 19, 2008
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Hi can some one help me ? how add new location to teleport stone ?and why when i loggin to game im lvl 255 but im 65k ?
To add a new location.

<ADD TO SCRITP/@addtoscript> - This is the location

[@addtoscript]
#ACT
MAPMOVE 0 231 123 - This is where the above will tele you to.

Code:
[@main]
#SAY
Welcome to my tele stone, please choose your destination.\
<Zuma Temple/@ZT>\
<Prajna Temple/@PT>\\
<Exit/@exit>\\\\

[@ZT]
#ACT
MAPMOVE 0 213 312
[@PT]
#ACT
MAPMOVE 0 213 312

As for the 255 showing on the login screen, this is due to you using a mixture of files. The DB is incorect for the files your using.

Oh and you don't need to do any of the above at all, as sugested by Draka.
 
Last edited:
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Geordiehc

Mad Dog Geo
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Jul 4, 2007
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Redditch, UK
Oh and you don't need to do any of the above at all, as sugested by Draka.
Since hwas talking about a 'tele stone' and not a tele script i would disagree and agree with Draka.

The tele stone is a NPC so best way to do it would be to copy an existing stone script and just edit to how u like then put it in the merchant.txt as a npc and give it the image of a tele stone (see other npc tele stones for the image number)
 
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mapadale

Guest
Since hwas talking about a 'tele stone' and not a tele script i would disagree and agree with Draka.

The tele stone is a NPC so best way to do it would be to copy an existing stone script and just edit to how u like then put it in the merchant.txt as a npc and give it the image of a tele stone (see other npc tele stones for the image number)
The script that zero put in was an example and you can clearly see that, so he is right.

all he has to do is add the location to the tele stone.
 
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Draka

Dedicated Member
Dedicated Member
Jan 22, 2008
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yes i know make one scrip for all teleport stones don't see good, but make make very easy your work, beacuase you create one functiionaly teleport stone npc, you only need make one copy of convert def, and add into de merchan.txt.
 
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