My normal hits do more damage than FlameSword, admittedly it's only level 1 but it uses MP and has like a 8 second cooldown, damage doesn't seem quite right.
Biggest issue on this server at the moment is the lag and the 3 step flinch. Fix that and gameplay will be much smoother THEN go back to continually balancing classes.
My two cents on what you wrote (I'm making the assumption you are exodus in-game in tko guild).
As the wizard on the receiving end of your fs earlier, the damage is fine.. when you did manage to hit me it hurt plenty. I hit you many more times in return and judging by the numbers and your hp pool, came no where near to killing you. Despite the multiple hits. (In all honesty, I was just using you for pvp practise after you initially tried (and failed) to kill me.
Seems wizzies have to wait till 38 before they become viable in pvp.
All I take from your comments is that you didn't like being flinched/hit so much by my t bolt and despite the flinch walk delay affecting me too, (on the few times you did hit me), you would like more damage output so that you have a higher chance of one hitting me. (Because you can't kill me as things are, even though you were 35 and I was 34).
Fyi, many times, you were tdbing and fs ing fresh air (which explains why you couldn't hit me all that much and why i assume is a problem more local to you (unless I'm wrong).
P.s - I will keep attacking you
---------- Post Merged at 06:34 PM ---------- Previous Post was at 06:31 PM ----------
I live for these comments, thank you.
It seems I am indeed mistaking you for someone else, apologies. My point about FD still stands, and wizards have always been shite early game - your FW remark was when they nerfed it into the ground by mistake, which was indeed silly. I'm just hoping FF is as powerful as it always was to make up for all the crap we have to go through.
These were my thoughts also. Given the levelling speed of the server, I don't mind waiting a little longer to actually hurt I guess