Game shop: Torch, Mount, Pads, Potions, Pickup pets - most of them are available for gold and credit.
AutoCombat:
You will not be able to pick up anything else but Potions. "Saving server gold economic rate and items value"
The feature mainly to help casual players have a chance catching geeks in the time they can't be on pc but the normal leveling sure will be x5 if not x10 faster than AutoCombat leveling
Auto melee function improved - Archers will not be hitting his normal range attack if this is unticked
Auto random teleport function improved
Auto town teleport function added
AutoPot now support using Sunpotions based on HP% which can be controlled from settings
Pickup pets AI improved to tell your pets amount of HP and MP to pick up to avoid getting your bag full of MP or HP
Monk Improves:
Special 3 attack frames have been added for monk class
Monk class hair removed
The monk using pure SC items to improve his attack power
Mount System:
We are going to launch with 30 mount skin which you can't wear but combine to your mount
Combining skins to your mount will increase your mount stats based on the rarity of them skin foun, it will also change your mount shape
You will be able to switch between skins combined to your mount
And much more about the system will let you explore the rest ingame.
QOL Changes: 1- Gems and Orbs
Gem/Orbs can be used in huge amount instead of SHIFT + Split 1 by 1
Do not worry you will keep / get back the left amount of gems/orbs combined into the item once the item reach max add or broken via gems
Same thing to QualityOrbs once item reach max grade the left amount will be returned to you
2- Guild
Alt characters will not increase or decrease guild member count
3- Codex Improves
Codex level added to keep low level items value safe as they will be needed to deposite them in codex and gain some experience
ExpReward is account bound where all the exp gained from codex will be given to your new character in the same account
4- Special items
They are now multi class but not weapons and armours
Make things eaiser to reroll between characters if you want
Dark Angel:
A true legendary monster spawn 3 times a week with an advanced AI
Require guild to hunt not even a group from 5-6 players
Warrior will be the most defensive in terms of all classes as the largest HP pool a long with a burst damage that won't make them an easy target to kill nor a target you should mess with if they come close to you
Using DC items
A.Speed cap 15
Freezing cap 20 works with your normal weapon hit pvp and pve
You will need to build up Accuracy gear to avoid miss any damage on your melee enemies
Wizard Primes in AoE damage they will lay out massive damage with many spells not just to make a target worry but a whole group to consider their damage at once yet would be the squishiest considering the damage lay out they can give out.
Using MC items
Agility - improving your defense against assassins, warriors and monks
Freezing cap 20 - improving your Blizzard and FrostCrunch slow chance plus duration
Taoist no longer just a support anymore with the damage they still lay out and massive map control in terms of skills they have and their pets still to worry about in fights while for bossing Taoists are essential if you have to have a proper boss hunting.
Using SC items
Holy stats improving your HolyShield buffs with chance to increase your general damage PVE
PoisonAttack improving your Green Poison and PoisonCloud damage PVP and PVE
Freezing cap 20 - improving your Curse and YinYangBurst slow chance plus duration
Agility - improving your defense against assassins, warriors and monks
Assassin is The melee with the highest damage output with their mobility skills will definitely be able to find you out and with such damage, they will always keep you on your toes when they're around may not be as tanky as a Warrior or Monk for the melee classes yet the damage they layout will always compromise.
Using DC items
You will need to build up Accuracy gear to avoid miss any damage on your melee enemies
Agility is required - Improves your defense against assassins, warriors and monks
PoisonAttack improving your PoisonSword green poison damage PVP and PVE
Freezing cap 20 works with your normal weapon hit pvp and pve
Archer Primes in single target damage archers is a class that you will hate once you're their target will have a larger HP and defense than a wizard while archers are an amazing boss hunters as well with their pets supporting that field archers are definitely a class to keep an eye on.
Using MC items
Agility is required - Improves your defense against assassins, warriors and monks
PoisonAttack improving your PoisonShot green poison damage PVP and PVE
Freezing cap 20 - improving your FrozenShot slow chance plus duration
Monk the brand new class a class which you can expect more damage than a Warrior but less than an Assassin the class is rich with skills that gives a combination of map control and damage layout a long with mobility a long with its unique melee hit unlike the classic range of a melee for Assassins and Warriors Monk's melee hit range is 2 steps ahead (similar to thrusting) but unlike thrusting Monk's melee hit will only require you to hold Shift button beside their ThunderField which is playing big role in pvp and pve that able to struck enemies makes it harder for your enemies to run awy.
Using SC items
You will need to build up Accuracy gear to avoid miss any damage on your melee enemies
Agility is required - Improves your defense against assassins, warriors and monks
PoisonAttack improving your BurningStrike burn poison damage PVP and PVE
Freezing cap 20 - improving your CursedStrike slow chance plus duration
OmaKingSpirit added to PVPBosses area shout once spawned
Page5, Page6, WildDragonTemple, BlackDragonDungeon and AsmodeusCave bosses and subs spawn time reduced they are now spawn more faster
BossScrolls drop rate increased
Level Cap 110
Item set level 110 added to drop files no weapons/armours
QualityOrb(110) added to drop files
Medal, Shield and Badge level 110 added to Craft Stone npc
Downgrade orbs added to Craft Stone npc which 100% downgrade your item quality keeping your item critical rate and evade safe that way you can downgrade your item to increase its critical rate and evade
TierUpgrade(110) Orbs added to Craft Stone npc
FlameDisruptor burning chance improved and damage increased PVE
ArcaneBlast lightning chance improved and damage increased PVE
WreckageSword, DestinySword, WraithBlades and WitchStaff stats increased +10
BenedictionOil stacksize increased to 1000
Fish buffs stacksize increased to 10
DropPotion price reduced to 100gg
OrcGuards can now purchase with gold
BlueTiger can now purchase with gold
BrownWolf and SmasherPads added to gameshop
Knight
Level Cap enabled from 500 to 700, Soft Cap 700-800 and Hard Cap 800-900
Page2 added to Knight dialog contains total of 12 spell 2 spells each class
Transmog Transfer
You can transfer your old mount skins to your new mount
Make sure you have placed your New Mount in top slot and your old mount in the bottom slot
Your old mount will be deleted
Make sure you take off your mount items such as Saddle before transferring
QOL Change
BackStep: if the spell failed to work u will still can use it and cooldown will apply once Archer jump back
Newbie
EXPList adjusted up to level 100
Knight EXPList adjusted up to level 500
I have made sure leveling is not that hard to reach 110 its like 30-40min to level up
@BossesCount in BattleGround and BossLand will tell you amount of subs/bosses out before running the whole map
Trophy Crafter NPC added to GuilinCity 145:47 which help you to craft 4 types of Trophies with out ChallengeOrbs but Black, White and RedThreads and Cost gold more than the Normal Trophies crafted via ChallengeOrbs. but Why? to give new players a chance to craft them with out waiting days and days farming ChallengeOrbs from ChallengeRoom which only 1 time enter per day
SocketOrbs added to server which can only be used on special items which can be Re_Rolled
Runes(Holy) added to bosses drop files
HealthRunes(S) which increasing your HP% +1 added to bosses drop files
Runes(M), Runes(L) and Runes(XL) added to drop files
HeavenOils added to drop files which 100% luck your weapon they are very rare to find
Monster spawn shouts now will tell you if its Instance or Real
Advanced HP/MP potions added to Drugz NPC which increase your HP/MP regen amount
Total of 15 new skin have been added to Transmog System
They are added to all drop files at different drop rate based on the bosses difficulty
New Spells
x7 New spells added to drop files x2 Wizard and x1 for each class
Wizard: Swap and AngryBird
Warrior, Taoist, Assassin, Archer and Monk: Regeneration, PetEnhancer, CelestialStrike, RapidFire and HealingCircle
Swap
New spell added to wizard giving them chance to escape during the fight which swaps the wizard location with its clone if found
Knight System
Total of 12 spell 2 spell for each class have been added to Knight Page2
Evil Mir & Mir Items
Spawns 4 times a day every 6 hours
Added to Instance Group Area to give newbie guilds a chance killing The Evil Mir once a day!
Require guild not even GROUP to kill to encourage the guild hunts and fights
The Evil Mir damage is increasing with less count of players killing the boss, if you feel that power try to solo or even kill it with a group of 2 players
They are only in added to EvilMir drop file with 10% chance to drop 1 item it will NOT be easy to find a Mir item
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.