I'd agree here. Especially with junk items. They hardly ever drop for me. i can spend an hour in PSC and only have had a ShamanHelm and 1 or 2 level22 Armours drop.Server seems fine to me, only thing that botheres me is the same thing i tell the gms all the time...junk/pot drops on the higher lvl mobs, cant let u extend ur hunt for even an extra 5 mins or break even after ur 20 min hunt, not saying every mob should drop 100 pots, but the way it is now it makes doing a nice hunt very difficult, specially when alot of ppl are having to go chestnutting after that 20 min hunt just to recoup.
aside from that im havin fun
If any of you played Euro Mir I dunno how some of you made it through the game on a daily basis, especially as far as support is concerned. WeMade were ****ing poor for Customer Service, AND YOU HAD TO PAY!
Sam & the rest of the team, please don't cave in & lose sight of what you want for the server due to these threads. Stick with whatever you see is best for the future.
Server seems fine to me, only thing that botheres me is the same thing i tell the gms all the time...junk/pot drops on the higher lvl mobs, cant let u extend ur hunt for even an extra 5 mins or break even after ur 20 min hunt, not saying every mob should drop 100 pots, but the way it is now it makes doing a nice hunt very difficult, specially when alot of ppl are having to go chestnutting after that 20 min hunt just to recoup.
aside from that im havin fun
also, fix the junkman, miss trawlin through the items ppl put in there
This server is so great it feels like its official.
If you dislike it, move on.
Simple as that.
Keep up the great work Sam
You notice the levelling difference but drops just seem lower the euroAgree. PB mobs, hidenpass mobs etc all need pot drops upping, it is ridiculous, spend 80k on pots to hunt for 20mins and make probs 5k...
Server seems fine to me, only thing that botheres me is the same thing i tell the gms all the time...junk/pot drops on the higher lvl mobs, cant let u extend ur hunt for even an extra 5 mins or break even after ur 20 min hunt, not saying every mob should drop 100 pots, but the way it is now it makes doing a nice hunt very difficult, specially when alot of ppl are having to go chestnutting after that 20 min hunt just to recoup.
aside from that im havin fun
also, fix the junkman, miss trawlin through the items ppl put in there
Warriors are worse tha tao skele till lvl32 and unable to play on their own
/Mitsos
Agree with most of what you say but would add warriors need threat spells like wow so they can tank without having to chase the mob around because a ranged hits itI haven't played this game as far as level 9, reason being I have no time to play and secondly because I know I'd only reach a max level of 36-38 (like I did on Euro).
This servers been up for 3 weeks right? Well by the looks of levels and the amount of complaints, it seems like this server has been up for months not weeks. How can anyone judge the way the game works during such a short spurt of time?
I agree with Wond, Expect things to be unbalanced and expect things to change, like Samuel said...if your not prepared to offer correct and legitimate calculations then whatever you say has no weight behind it and is therefore pointless.
Anyways, it's been YEARS since any of us have played any version of mir close to what Euro was (with the community it had)...Okay we all remember it vividly but its just a guideline and at the end of the day Euro failed and was closed. People had ridiculous stat's on their items and I remember half my time was spent waiting outside OKS on SassyLady wondering when T_T would show up! (yeh that's fun isn't it!)
I personally think the majority of your expectations are stuck in the past on a game that was addictive but ultimately **** and boring.
Another problem here is you've all been playing HighRate servers where every item had the exact same stat's and you didn't have to worry about anything being unbalanced because you either had instant HP pots or a shield that lasted for about 30mins because of your MC.
Maybe you guys need a Character Description on the start of the game before you make your CharacterS?
I think Sam and the guys should look at balancing, for sure...but not to the extent you guys are moaning about. Literally your getting pk'd and then instantly moaning, why not get a group of you to check out whats really going on ... video it , calculate the damages done in different scenarios and offer it to the team (of whom have worked their asses off to provide you this game).
My suggestions to Sam and the team would be the following;
Warriors - Don't change them, they've worked flawlessly throughtout Mir's lifetime.
Wizards - DOTS, They need DOTS (Damage Over Time)
Taoists - HOTS, They need HOTS (Heal Over Time)
Assassin - I aint sure, never played...sounds like they need DOTS too (like PoisonCloud or a PointSystem like Rogues on WoW)
Archers - More ****ing arrows and AoE , stand your distance if your an archer...Just like you would on a Wizard
That's just a quick observation of what i'd assume needs doing or adding (not taking into account the current balance issues).
