Thoughts On Silence and Para Refinement

Mu online season 21 - grand opening

Do you Think Para and Silence Refinement will break the server?


  • Total voters
    33
  • Poll closed .

Koriban

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Aug 18, 2006
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I've also done my own testing, and frankly, the only thing I think that may need to happen is a hardcap on how much you can get.

Considering you can puri pot it away, It's not even detrimental. We are nowhere near the levels of ridiculousness yet though to need capping, considering just how much gold you need to funnel in to get said stats.

Let the haters, the banned, and the Bandwagoners say whatever they need to, to make themselves feel better.

These types of polls are useless, btw (something I learned for myself). LOMCN is not the place to gather results, because around 60% of your playerbase doesn't even use or bother to vote, as well as the above selection of morons voting, not for your gain, not for their gain, but simply for the servers demise.
 
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Shane/Banshee

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Apr 25, 2013
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Just so we all no

Puri pots have no cool down to Puri a poison effect. Even if you got poisoned 4 times a seconds you could remove this effect every time.

So in a nut shell There is no cool down using Puri pots to remove para/poison.

The only cooldown is for the hp or MP if used after this pill. Even if you use a hp pot, you can Instantly use a Puri pot.


Which is why and will stand by it. It's not broken and people need to learn to use these pots. We even made it so you don't spam these and waste it, it only uses if you are poisoned.

I tested in-game again today constantly poisoned and I was not once rooted to the spot.


I'm sure many of the people voted have not even tried or tested these pots.

I'll post a video later
 

FNG

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Jul 8, 2015
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not complaining or anything but just a concern,

Have u try in team fight having infection in ur head ticking and some wizz with para silence and you holding puri pot ? just sayng.
 

Exwizz

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Feb 1, 2010
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not complaining or anything but just a concern,

Have u try in team fight having infection in ur head ticking and some wizz with para silence and you holding puri pot ? just sayng.


yes like EVERY fight? its no big deal, learn to deal with it.
 

Drakay

LOMCN Veteran
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Jun 16, 2014
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not complaining or anything but just a concern,

Have u try in team fight having infection in ur head ticking and some wizz with para silence and you holding puri pot ? just sayng.

Infection stopping natural regen and being inpuri’able is enough. It shouldn’t also tick 1% damage per tick, this is the part that’s overpowered.

On a 8000HP player it’s doing 310 damage every 2 seconds.
 

KingKong69

Loyal Member
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Feb 6, 2016
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In my opinion I don’t think it’ll make much of a difference.
Let’s do the maths. A crystal cost:

18m x 50 crystals = 750m
4.3m x 100 = 430m

Total: 1.180b

And this is only for one para

But if people do have big concerns it should be limited to 10% para/silence.

Right now life steal is only aimed for meles, having them being able to silence/para users won’t be fair on Taoist/wizards.

When you take things into consideration:

1. Its mir, some people play this full time and will have +20 para/silence weaps in the end
2. its way more lethal on wiz than any other class
3. cash is nothing, not sure what lvl you are but some guys that are geeking, could potentially do 2 refines per day
4. how the **** are you going to lifesteal if your going to be parad half of the time by someone with lets say a para+20 weap

---------- Post Merged at 08:25 PM ---------- Previous Post was at 08:22 PM ----------

I've also done my own testing, and frankly, the only thing I think that may need to happen is a hardcap on how much you can get.

Considering you can puri pot it away, It's not even detrimental. We are nowhere near the levels of ridiculousness yet though to need capping, considering just how much gold you need to funnel in to get said stats.

Let the haters, the banned, and the Bandwagoners say whatever they need to, to make themselves feel better.

These types of polls are useless, btw (something I learned for myself). LOMCN is not the place to gather results, because around 60% of your playerbase doesn't even use or bother to vote, as well as the above selection of morons voting, not for your gain, not for their gain, but simply for the servers demise.

+5 silence and +5 para should be cap imo, it will give that little bit of extra edge without interfering with the gameplay too much, +10 of each allready would be an overkill imo. On top of that when you set para to +10 or +20 max ull get people quiting due to be pissing to re-do a new weap on patch *hint hint*
 

Vyse

Golden Oldie
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Apr 29, 2004
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KingKong69 If they was going to do something about it would have been done before people reached 10% to prevent complaints.

I tried to get this fixed well playing the server but at the time I was one person trying to explain how it would break the game on discord but I had several trolls saying how it wasn't broken (yet they were refining it like mad as was there entire guild). But to be fair this server is at the point where it would be better to wipe, fix's, new content, start again.

Before I left everyday there was a different player shouting selling/trading there warrior/assassin gear for wizard/taoist gear from what my friend who is still playing but is getting bored told me nothing has changed more and more castors are being created and less and less melee are playing.



I will say if they were to Wipe and fix's the following I would defiantly give the server another shot.

Add Story Quests, and Daily Quests.
Lock areas not only based of levels but Story Quests.
Rework all spells to get some semblance of balance for PVP first as once PVP is sorted PVE can be tuned to suit.
Lower stat gap on higher level gear made up by PVE damage % that way you can increase PVE power with only a slight tweak to PVP power.
Split Warriors and Assassins equipment's from each over should never have been merged in the first place.
Master Refinement has a refinement limit so that you can't just keep powering up a single weapon forever.
Special Refinement More limitations, materials harder to get. Even grinding 24/7 only looking at 1-3 refinements a week.
Lower EXP people catching up to highest levels on the server in a matter of days after they spent months grinding to get a head is pain silly.
Mini-Games such as lottery.
Longer time to test new content before it go's live to prevent mistakes like Doom Claw from happening.

If they were to address all these issues I would come back as would a lot of players at a guess Including Chinano1 which was one of Jamie's biggest cash cows. Well if he didn't off him self after losing a weapon he spent $5000 worth of GG on.
 
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Koriban

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Aug 18, 2006
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We will never wipe the server, but happy to work on a few of the things you've mentioned you feel are an issue. Unfortunately, progress doesn't happen over night especially with Jamie doing his studies, but shane and I are keeping up the slack.

I'm sorry you feel ignored but honestly, para/silence isn't a problem when puri pots exist. That's our final stance on it. G/L whether you choose to play or not.
 

Macka

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Nov 30, 2013
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Saw a comment on discord summed it up look at the numbers of active players in each class. The class with teh most doesnt need any buffs.
Wiz almost always has most ppl playing, always too powerful. Flashy n easiest to play use about 3 spells most of time. Playing a wiz well is different thing. Not many mir server have the guts to tone down wizz.
Group that has most wiz usually wins and because wiz are flashy n easy everyone plays a wiz so there's a lot of them about.
Wiz dont need para/silence.
Saying you can use a puri pot isnt a good justification for adding this.
Someone said by the time you realise u been para silenced and used a pot yr probably dead.
How does anyone know they been para silenced?
When you are running round in so much temp you cant even see when you are red poisoned let alone that twirl on top of your head from wall mobs.
 
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Fusion

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Dec 13, 2013
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I think down the line this will be a problem when every Wiz is rocking max para/silence,

its not going to be removed as people have spent gold on it. maybe cap is fast to something low.
 

rayray

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May 26, 2011
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Make a macro to spam your puri pot button every 0.1 seconds then turn your macro on when you enter a fight :stung:
 

Shane/Banshee

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Apr 25, 2013
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Honesty was involved in a mass fight on the wall for a good couple of hours.

I'll stand by it para and silence did not effect me for 99% of that fight. Sure I got paraed but I don't think I ever died because of this.

What I did die from was being invovled in tempest spam and chain light out of screen hits.


Or as ray mentioned.

The frustrating thing is people that don't understand you can run through a field of tempest even of the Wiz has 100% para.

There is zero cool down on the use of a Puri pot. Even if you get paraed every .1 of a second you can remove this.

Try Holding down the puri pot and asking a Tao to poison you, most time you won't even see the poison change the colour of you character.

The stats are already capped and will not change.
 
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Hobbitsies

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May 18, 2018
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As a wiz i dont think any caster shud have para ability....silence sure but not para.
Just make para rings for mele more attainable.
The only people that are still left playing full time are the people at end game. some days ur seeing maybe 100people max online and 50 of those are afk in SZ.
Keep the ability to refine crit chance thats great but what more does each class need? Your making it so endgame wizz are virtually unstoppable.
Crappy thing to add to the server imo