Tiger Necklaces

Mu online season 21 - grand opening

What to do with Anti Magic on Tiger Necklace

  • Keep The Same (50% chance)

    Votes: 65 52.8%
  • Lower 10% (40% chance)

    Votes: 1 0.8%
  • Lower 20% (30% chance)

    Votes: 15 12.2%
  • Lower 30% (20% chance)

    Votes: 28 22.8%
  • Lower 40% (10% chance)

    Votes: 14 11.4%

  • Total voters
    123

d1craig

Golden Oldie
Golden Oldie
Aug 12, 2010
1,939
7
124
what is the point in this poll mate? you have already decided that these forums are not important, i mean you only announce stuff on here after you have anounced it on facebook.

the majority of people who play mir use these forums but you seem to think facebook is more important. bare in mind most who play here are half way through life and older people tend to fear having their identity shared on the likes of facebook so they dont use it.

i agree it needs nerfing. 25% would be good. didnt you reduce the chance mr worked on acem2 because of this exact issue? where did this fix go?
 

idkbro

Dedicated Member
Dedicated Member
Loyal Member
Mar 4, 2014
22
0
27
keep it the same its fine.

wiz/archers can wear em too with the same results, so wheres the fkin problem??
dont you get attaked by other wiz or archers?

The problem is that it's affecting those classes disproportionately. If a necklace existed that made a player miss 50% of their melee attacks and tiger necklaces did not exist, you can bet warriors and assassins would be going crazy.

50% tiger necklaces have never been standard on any server I played and I do not remember people asking for them.

Players have 10% innate MR so in reality an archer, wizard single target, or taoists soul fire ball can miss 60% of the time even if they land every single spell on you. This is with one piece of low level common equipment. Can you not see how stupid that is?

Restricting tiger necklaces to taoists in their current form is a bad idea. They are OP and need addressing.
 

itchi

Dedicated Member
Dedicated Member
May 18, 2013
92
1
34
Tiger necks don't work or have a very low chance on any of the higher end bosses as they hit so hard it bypasses all defence stats, colo, champs, war lord, white general all hit through mr as they do aoe attacks which mr never worked against on any of the server i played before! Unless it has been changed here.

so i don't see how tigers help pve that much only thing that really misses you while wearing one is right and left guards as they hit single target spells.

Pvp atm sucks on an archer as 60% of my attacks miss due to tiger necks and static shot is useless unless your target is standing still and lets face who actually stands in a pvp?

I think tiger necks should be reduced to 20% and lanterns to 10 or even 5&10 ratio would do.

With gem crafting coming ingame as of 2.0 i can see people running around with 120%+ mr if current stats stay on tigers. On ace i had 130 or 140% mr and anything above 70% is a joke! Make gems only give 5% mr and not the usual 10%.


Sent from my iPhone using Tapatalk
 

Carribean

I abused the reputation system, now I'm stuck with
Veteran
Feb 18, 2013
645
14
80
this necklace is stupidly OP and needs to be sorted out!! the damage it lets the user evade should be something special and should require gems to achieve!! this is a massive issue in game and needs to be addressed asap
 

Scampi

Banned
Banned
Mar 23, 2009
235
29
54
massively op
its so blatant.
wiz got a hard time bursting ppl to death - but then spells MISS on top of that... god
 

Follower

Golden Oldie
Golden Oldie
Apr 2, 2005
886
36
165
Australia
Euro was 20%? lantern was only 10% in euro and tiger was 10% extra on that?

Been too long to remember now. I voted 30%, with the introduction of new spells and classes 30% would be more than enough.
I'd guess a 50% neck would be introduced for higher levels and rare as **** later down the track...
 

itchi

Dedicated Member
Dedicated Member
May 18, 2013
92
1
34
keep it the same its fine.

wiz/archers can wear em too with the same results, so wheres the fkin problem??
dont you get attaked by other wiz or archers?

How can wiz/archer do the same?

Yes we can wear them but it dose nothing to melee attack spells! Unless you implement a 50% reduction of melee attack stat for us ranged it needs to be changed!


Sent from my iPhone using Tapatalk
 

holly

LOMCN Veteran
Veteran
Loyal Member
Mar 26, 2003
400
4
94
Leave it as it is as it would be unfair on the people who work hard hunting bosses.pahaa
 

Doug

Dedicated Member
Dedicated Member
Feb 2, 2014
461
10
44
Tiger neckys are OP in pvp I agree, I use a tiger neck on all my classes all the time due to high pk rate, and it is frustrating on my wiz trying to pk or defend myself vs someone with a tiger neck,

However taming fox mobs would be absolutely impossible if these necklaces were nerfed! At level 42 I can still get 2 hit killed off a caster fox, only way I can survive fox cave to tame is this necklace, sometimes, more than often infect you run into 4-5 caster fox their range is so great you wouldn't have time to rt and shield is down instantly, and you still have a good chance to die with the Necky from a few landed hits, sometimes with pets and its annoying,

so I would rather people miss most my attacks with this neck as a sacrifice to be able to safely tame pets which a wiz NEEDS on this server,

possibke solutions, nerf necklace but massively decrease number of caster fox in 1st half of 1F fox cave and massively increase number if ALL flavour frogs in first half fox, or nerf the effect PvP to 30% but keep it at 50% pve if its possible,

or make it mc 24 req to use (used to be sc11) but Taos can survive magic attacks better anyway :p
 

superscampi

Dedicated Member
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Loyal Member
Feb 16, 2014
307
3
44
Needs testing. I think it will upset the pvp/pve balance more than what people think.
 

alison87

Dedicated Member
Dedicated Member
Jan 29, 2014
169
1
44
why not reduce the % on it and implement it in game for a 2 day trial then get feedback etc. If too many moan, put it bk how it is.
 

Doug

Dedicated Member
Dedicated Member
Feb 2, 2014
461
10
44
why not reduce the % on it and implement it in game for a 2 day trial then get feedback etc. If too many moan, put it bk how it is.

Doesnt matter what happens with anything people moan, even if it doesn't affect a person they moan always been the case with this **** community lol
 

Jacko

Dedicated Member
Dedicated Member
Jul 7, 2011
946
10
104
the netherlands
People here are so ignorant. Abusing a necklace so that you can do endgame content at an alot earlier stage. Then whine it should stay op cause otherwise you cant do the content thats designed to be for a hogher level then you are. For example orcwaflord already been killed. Whats this about? On acem2 youd go with tons of 45+ players and would get wiped half the time going there as non mayor guild now people just abuse necky same on evilmir.

Pvp also waaaaay to broken even asking for only a pvp reduction is out of the question making wiz and archer effectively worthless against a tigerneck warrior as for assassins i can see thrm having a hard time but already suggested they shud get around 10% more hp
 
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jez

Banned
Banned
Dedicated Member
Jun 9, 2013
447
8
45
How can wiz/archer do the same?

Yes we can wear them but it dose nothing to melee attack spells! Unless you implement a 50% reduction of melee attack stat for us ranged it needs to be changed!


Sent from my iPhone using Tapatalk

it does nothing for melee attack spells for anyone, so its the same...

you choose to wear it at the expense of melee defence

making it sound like your at a disadvantage is nonsense.
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
1,311
28
184
Needs testing. I think it will upset the pvp/pve balance more than what people think.

Will probably sort many of the 'balance' issues.

Just make Lantern 10% , Tiger 20% and add a newer/rarer necklace with 30% that's higher level.
 

Raider

LOMCN Veteran
Veteran
Loyal Member
Jun 26, 2003
405
1
94
I voted to keep the same even though I hate the necklace, a lot of people are not seeing the bigger picture on each side. Currently without a tiger necklace a lot of bosses would not be possible with their damage outputs, or you would need a much bigger group to tackle them than you do at the moment. For PvE the MR stat itself needs to stay, doesn't necessarily have to be on a tiger necklace though.

In pvp you would never get running if you couldn't evade hits with a tiger due to how to combat system works here, also with the increased cast speeds coming in 1.9 means it would just be worse. On the other side of the coin I hate lining three lightnings up on someone just to have them all dodged because the guy remembered to equip his tiger necklace.

If you go down the route of changing tiger necklaces I think you should adjust current necklaces in game to somthing alone the lines of,

Convex - 5% MR
Life Neck - 10% MR
D Bells - 15%
Adamantine Neck - 20
Fox Necks - 25%
Mir Neck - 30%

MR gems could also give 5% and total MR at 50% as already mentioned in the thread.

I would much prefer to use my good kit over a tiger neck and this would make that possible, I think it is a solution that would please most people.

/Xele
 

holly

LOMCN Veteran
Veteran
Loyal Member
Mar 26, 2003
400
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94
If bosses are being killed when they shouldn't be due to these then they need nerfing.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
79
May I point out that there is a very vocal always have opinions always got something to say minority on the forums.
What about the players who do not speak/read English that well?
What percentage of players votes in these polls or post a comment.
If you have 500 players and 100 vote is it a true representation of popular feeling or just the loud minority?
 
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MOJOS

Dedicated Member
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Mar 9, 2014
139
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So my main concern with these necklaces is PvP... They provide and incredible unfair advantage to the wearer... You concerns (and correct me if I am wrong), appear to be with PvE? So what if we made its effectiveness less for PvP, but remain the same for PvE?

Sam

Seems like you need to change the poll to say "Keep the same for PVE but change for PVP" Yes or No.