- Dec 27, 2003
- 160
- 2
- 95
Yeah so why on the normal servers having a stat of MR+5 have these been set to Anti Magic 50%? Makes magic skills useless right? Shouldn't that mean that any skills that use mana (magic) should also have less chance of hitting? So magic skills that sins and warriors use should become less effective like wizards and archers are having? So if you get 100% anti magic, technically that means you wont get hit by archers or wizards at all? Something in my opinion which needs to be changed to alter pvp for sure
