- Aug 13, 2013
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The main problem seems to be Armours. HA and DarkArmors are everywhere and should be a lot rarer than they are. Weapons seem in about the right spot - maybe too many lvl 50 ones but the rest seem ok. Drop rates are one of the most crucial aspects to the longevity of a server, even moreso than content imo. As we know the majority of Mir players will bash away at the same pixels ad infitum if they are in need of that next upgrade/drop. But if you've got people almost fully kitted within 3 months it takes that aspect away.
As has been pointed out there's also no market for your run of the mill items - power rings/gale necks/dbraces etc etc, pretty much just vendor trash already.
Edit: While we're here make bosses/areas tougher too, pretty much everything is far too easy especially with how easy gemming is and the fact you can slot extra stats too.
As has been pointed out there's also no market for your run of the mill items - power rings/gale necks/dbraces etc etc, pretty much just vendor trash already.
Edit: While we're here make bosses/areas tougher too, pretty much everything is far too easy especially with how easy gemming is and the fact you can slot extra stats too.
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