To many rares

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NejDaTurk

Dedicated Member
Dedicated Member
Aug 13, 2013
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The main problem seems to be Armours. HA and DarkArmors are everywhere and should be a lot rarer than they are. Weapons seem in about the right spot - maybe too many lvl 50 ones but the rest seem ok. Drop rates are one of the most crucial aspects to the longevity of a server, even moreso than content imo. As we know the majority of Mir players will bash away at the same pixels ad infitum if they are in need of that next upgrade/drop. But if you've got people almost fully kitted within 3 months it takes that aspect away.

As has been pointed out there's also no market for your run of the mill items - power rings/gale necks/dbraces etc etc, pretty much just vendor trash already.

Edit: While we're here make bosses/areas tougher too, pretty much everything is far too easy especially with how easy gemming is and the fact you can slot extra stats too.
 
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Rollcage

LOMCN Veteran
Veteran
May 11, 2013
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too many dark armors/heaven armors and lvl 36 weps and power ring grade acessories, aside from that i think its fine, fox items are certainly alot rarer than they ever were on euro
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
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The main problem seems to be Armours. HA and DarkArmors ad infitum if they are in need of that next . But if you've got people almost fully kitted within 3 months it takes that aspect away.

Edit: While we're here make bosses/areas tougher too, pretty much everything is far too easy
especially with how easy gemming is and the fact you can slot extra stats too.

You re right. I keep asking why every server wants to make it easier for people who have been playing for years anyway. Slots are a nice idea but not as well as gems and theres no chance of runes breaking things so its all too convenient. Stat caps are too high. Gems work too often. The exp should slow more after 33/5 ish. Benes too common.
The early months had bugs that were exploited and the players then had it easy because there was no competition for mobs or bosses, caves empty bosses dropped more/better and finding a boss was almost guaranteed.
Getting the balance right is the tricky part but making it easier isn't good. Changing everything to disadvantage players who weren't here early on doesn't seem fair but if theres no special repair and boundstones go away it might just work out over time
 

JordanF

Dedicated Member
Dedicated Member
Jan 29, 2013
85
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yea 36 weps need lookin at aswell gna be shop at this rate, past week wsb dropped like 10m in price. Maces now 2m ish too :S
 

l33tcon

Dedicated Member
Dedicated Member
Jan 1, 2009
69
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Hardly say the server is flooded with armors people lev 45-50+ have a few ha's and gda's but for every person with one there is 10-20 people still using lev 40 armors as for weapons they seem fairly rare 40+ ones atleast
 

Kai

Dedicated Member
Dedicated Member
Jul 26, 2013
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Its not a low-rate server. There is a small population with a large volume of mobs.

Wsb have dropped in price yes (not 10m...), but that allows people to upgrade them easier since higher level warrior weapons are not readily available.

Some items are becoming increasingly expensive and others cheaper, this is normal.