@town

Mu online season 21 - grand opening

acer777

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Ano ive made 4 threads now on help, but its just to catch up on what i new with 2.3 files this will be the last thing i would need to know about the files i think :S. But anyways to the question in ruby 2.6+ files can u make custom commands or even add @town in??, as everyone hates having to buy townteleports ano you should have to buy them but i will if you can make a delay on @town so its only for if you forgot a tt. thanks
 

Mask

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please use search function before posting,

Mask said:
Based on official Korean server
SQL Database (Items/mobs/Magic)
Fully accurate Assassin class
Riding System (Tiger/Wolf)
Daylight/Night System (broke?)
8bit graphics
Quest System
Heroes System
Fishing System
HumUp System
Lending System
Stat cap - 2,000 - 2,000
level cap - 35'000
Auto-Pot - Hero
New Spells
New Mob Races
Varible system
Graphics Folder (mob/armours/weapons/humeffect)
Gameshop
Guild Territory (GT)
Custom Commands
Custom Weapon Sounds [Info]
New Map Format
Npc Commands

  • Glowing GM title
    Blood Dice Game (details needed please)
 
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acer777

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Blimey nope didnt work :( ill try some more things but could someone post if it even can be done on ruby files please. thanks
 
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T0MMY

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Add into the customcommand.txt:

Code:
town 99

Then add into qfunction.txt:

Code:
[@UserCommand99]
#ACT
MAPMOVE 0 326 326

If that don't work try:

[@PlayCommand99]
#ACT
MAPMOVE 0 326 326

Or

[@PlayerCommand99]
#ACT
MAPMOVE 0 326 326
 
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Valhalla

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hi, sorry for bumping such an old post but i cant seem to get any of the above commands to work in QFunction.txt

/ret
 
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Taopower

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hi, sorry for bumping such an old post but i cant seem to get any of the above commands to work in QFunction.txt

/ret


On Heroes you need to make command personally in.... usercmd.txt (I think) in mir200.

Then in QFUNC
Put

[@UserCmd2]
#ACT
mapmove (MapName) (coords)
SendMsg 6 "You've Been teleported <$USERNAME>"
break
 
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