Translating new interface

Mask

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gj, "select" on char select looks off center though ;)

also if the placements are still to be coded id mess around with the positions of the item slots, weap/ armour/helm looks weird at the top to me.
 

Tai

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Yeah...it's where the original text was though...and I couldn't work out if it was Select or the box underneath that was off centre lol

What do you mean about the item slots though? Apart from the fact that armours don't fit in the box :p
 

Mask

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Yeah...it's where the original text was though...and I couldn't work out if it was Select or the box underneath that was off centre lol

What do you mean about the item slots though? Apart from the fact that armours don't fit in the box :p

changing their positions like:
charwindow.jpg


or something better.
 

Tai

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Got a bit of a problem and I can't work it out... Some of the text is turning transparent around the edges, as u can see here...the blue bits = the transparent bits.

And it is visible in the screenshots I posted last night if you look closely at the char window.

Anyone got any suggestions?
 

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Mask

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its probably because you've given the text a pure black outline, the darker the colour the more transparent it will be.
 

Tai

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Slightly lighter black worked fine thankfully. Now I just have to go through every image and edit the outline -_-

cheers

edit: image quality below is bad it looks better than that
 

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Tai

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Why has a helmet got a slot in F10?

\DL

Koreans decided to give slots for helmet, armour and weapon now. It's actually annoying in a way because after 10 years of hovering over the body to view armour stats...you have to hover over the slot now lol (at least that's how it is on official server, our coders may/may not decide to do it differently)
 
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IceMan

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Well ruby is going to code it like Korean.
Keep it up tai
 

IceMan

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He said how ever coder use it.
Don't matter how its released as always data gets ripped.
 

JealY

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edit: oh yeah great, they've ****ed us up royally with this...each bit of text now a separate img! So gonna have to work out what goes where

Hasn't it always been? Namely for the "up" & "down" states for the buttons?

& yeah, pure black is transparent in Mir, it's why the .wils have black backgrounds (afaik).

Nice work, funky font.