Trap Hex Pets

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Felicity

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Seeing as wizards can TU, E-shock and warriors can Lion Roar our summons I think taos should be able to trap hex a players pet / clone.
 

Phawk

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Seeing as wizards can TU, E-shock and warriors can Lion Roar our summons I think taos should be able to trap hex a players pet / clone.


+1 for this. i have always wandered why pets have been immune to trap :/

/mark
 

Mazza

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Good question
I have wondered why tao pets are so easy to get rid of but wiz pets arent. Yes I know taos can cast another but in a fight there often isnt time and in pve its np
 

Babyhack

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The reason they can not be trap hexed is probably because when tamed they are linked to the player and the system then classes them as a player and you can not trap hex a player.

BH
 

Pottsy

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The reason they can not be trap hexed is probably because when tamed they are linked to the player and the system then classes them as a player and you can not trap hex a player.

BH

Surely that can't be true?

Taoists pets would have the same effect would it not? And you can't E-shock/TU Players ;)
 

Babyhack

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Surely that can't be true?

Taoists pets would have the same effect would it not? And you can't E-shock/TU Players ;)

The key word in what I said was probably, ie I am not sure as I have not looking into it.
It's something that has always been the way it is so I had no reason to look into it.

BH
 

Felicity

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I'd even suggest being able to hallucinate wizards pets so they'll attack as if they were an untamed mob however that'd probably be too difficult to modify.

Even trap hexing a wizards pet isn't much use vs KekTal as they'll still hit.

I'm a fairly new player and as of right now all I'm seeing is that most things are favourable to wizards. I notice my deva doesn't level up because it was nerfed, well, it's fair that a wizard can have 5 ranged pets which flinch and hop away? Not to mention my level 7 shinsu just got TU'd, gg!
Deva which is one of my two available summons who's slow and weak is whinged about and nerfed? Well okay then!
Yes I'm aware I can summon a new one so I don't want to hear that aspect of the argument. Additionally I'm not wanting or expecting an 'OP' summon but in comparison it's naff. Perhaps when the average player level was lower it seemed OP but people forget summons depreciate unlike other skills which are based on players stats.
 

ILovePie:D

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I'd even suggest being able to hallucinate wizards pets so they'll attack as if they were an untamed mob however that'd probably be too difficult to modify.

Even trap hexing a wizards pet isn't much use vs KekTal as they'll still hit.

I'm a fairly new player and as of right now all I'm seeing is that most things are favourable to wizards. I notice my deva doesn't level up because it was nerfed, well, it's fair that a wizard can have 5 ranged pets which flinch and hop away? Not to mention my level 7 shinsu just got TU'd, gg!
Deva which is one of my two available summons who's slow and weak is whinged about and nerfed? Well okay then!
Yes I'm aware I can summon a new one so I don't want to hear that aspect of the argument. Additionally I'm not wanting or expecting an 'OP' summon but in comparison it's naff. Perhaps when the average player level was lower it seemed OP but people forget summons depreciate unlike other skills which are based on players stats.

Taos are well looked after on this server.
 

ILovePie:D

Golden Oldie
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I'm all for constructive criticism but be relevant to the argument. I'm talking specifically about the above issues.

You have a shinsu that has more HP than it EVER has before, and a Deva that locks onto a single target without missing or hitting other mobs.

Skele's do more damage than a shinsu does, but has less HP.
 

Felicity

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That wasn't what I posted about. Comparably it's weak in my own opinion, the HP is insignificant outside of PVE, it can be TU'd / Eshocked / LR'd.
 

ILovePie:D

Golden Oldie
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That wasn't what I posted about. Comparably it's weak in my own opinion, the HP is insignificant outside of PVE, it can be TU'd / Eshocked / LR'd.

You can resummon it to you, you can puri. Taos are weak? You have 2 pets, poison, SFB, curse. Taos are the best killers if played right.
 

Razarus

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A Level 45-50 Summon is needed for the Taoist, Shinsu has had its day.
The summon should arrive with the hp/strength of a level 7 shinsu and then develop from there

I'm thinking lvl 47 - 50 and 53.
 

Phawk

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I agree, taos are at the stage now they need something to supercede the shinsu. preferably not an undead pet than can be 1 shot by a sub lvl 38 spell . .

/mark
 

Felicity

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A Level 45-50 Summon is needed for the Taoist, Shinsu has had its day.
The summon should arrive with the hp/strength of a level 7 shinsu and then develop from there

I'm thinking lvl 47 - 50 and 53.

Agree in some respects. Summons depreciate as they are independent to players stats. One way around this is to just provide an upgrade instead of a whole new summon. You can have bone familiar level 4 for example.
Undead has always been their weakness, I think it should remain. If upgraded versions were to be used, eg level 4 bone/shin whatever then perhaps change the level of the summoned pet therefore not so TU'able.

Just to note, I am failing to see why Deva cannot be levelled through mob kills. In a pvp situation this pet is killed. Sure I can recall it to myself but during this time I am open to attack as casting animation takes time, yes I can heal it but that also requires stopping to heal = vulnerable to attack. PvP isn't always a static 1v1 scenario, theres often mobs and other players, the deva gets killed and I go back to summoning it at lvl 3, so pvp wise it makes hardly any difference, PvE wise I'd like to be able to level my deva!
There are many alternatives than preventing it to level up. I'm aware it flinches, but tao is comparably low damage, sfb (lol?). Not asking to be OP, I enjoy playing support.
 

Razarus

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Agree in some respects. Summons depreciate as they are independent to players stats. One way around this is to just provide an upgrade instead of a whole new summon. You can have bone familiar level 4 for example.
Undead has always been their weakness, I think it should remain. If upgraded versions were to be used, eg level 4 bone/shin whatever then perhaps change the level of the summoned pet therefore not so TU'able.

.

Same difference except using level 4 current summons is just recycling old boring stuff.
The team have a number of mobs that they aren't currently using that have full graphic builds.
why not use one of them for a new tao pet.
Original, New and desirable.
 

Felicity

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Same difference except using level 4 current summons is just recycling old boring stuff.
The team have a number of mobs that they aren't currently using that have full graphic builds.
why not use one of them for a new tao pet.
Original, New and desirable.

Many players play mir for nostalgia. I for one like shinsu / deva, even bones. There's no harm in improving them, adding a higher upgrade of the skill can do this without making the skill 'OP' in earlier levels. But sure, something new is always welcomed.
 

Paloma

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I'm a fairly new player and as of right now all I'm seeing is that most things are favourable to wizards. QUOTE]

No one wants to face up to the idea that wizards always have been ridiculous. SInce euro. Sam tried to pull them back into line but the howls an nagging could be heard on the moon.
Everyone want to be a wiz because they r easy to kill with and fast to level. No so easy to play well but mostly that doesn't matter when you just mash the ff button